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Steve Lhomme
VLC
Commits
da6f0208
Commit
da6f0208
authored
Dec 19, 2000
by
Pierre Baillet
Browse files
- fixed the ratio/position problem in YUV, now patching Stable.
parent
7effc0f7
Changes
3
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Inline
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include/video_output.h
View file @
da6f0208
...
...
@@ -185,6 +185,7 @@ typedef struct vout_thread_s
boolean_t
b_scale
;
/* allow picture scaling */
mtime_t
render_time
;
/* last picture render time */
/* Idle screens management */
mtime_t
last_display_date
;
/* last non idle display date */
mtime_t
last_idle_date
;
/* last idle display date */
...
...
plugins/sdl/vout_sdl.c
View file @
da6f0208
...
...
@@ -233,8 +233,8 @@ void vout_SDLDisplay( vout_thread_t *p_vout )
SDL_YV12_OVERLAY
,
p_vout
->
p_sys
->
p_display
);
intf_Msg
(
"[YUV acceleration] : %d
\n
"
,
p_vout
->
p_sys
->
p_overlay
->
hw_overlay
);
intf_Msg
(
"[YUV acceleration] : %d
,
\n
"
,
p_vout
->
p_sys
->
p_overlay
->
hw_overlay
);
}
SDL_LockYUVOverlay
(
p_vout
->
p_sys
->
p_overlay
);
...
...
@@ -254,12 +254,12 @@ void vout_SDLDisplay( vout_thread_t *p_vout )
p_vout
->
p_rendered_pic
->
p_u
,
p_vout
->
p_sys
->
p_overlay
->
h
*
p_vout
->
p_sys
->
p_overlay
->
pitches
[
2
]
/
2
);
disp
.
x
=
0
;
disp
.
y
=
0
;
disp
.
w
=
p_vout
->
i_width
;
disp
.
h
=
p_vout
->
i_height
;
disp
.
w
=
(
&
p_vout
->
p_buffer
[
p_vout
->
i_buffer_index
])
->
i_pic_width
;
disp
.
h
=
(
&
p_vout
->
p_buffer
[
p_vout
->
i_buffer_index
])
->
i_pic_height
;
disp
.
x
=
(
p_vout
->
i_width
-
disp
.
w
)
/
2
;
disp
.
y
=
(
p_vout
->
i_height
-
disp
.
h
)
/
2
;
SDL_DisplayYUVOverlay
(
p_vout
->
p_sys
->
p_overlay
,
&
disp
);
SDL_UnlockYUVOverlay
(
p_vout
->
p_sys
->
p_overlay
);
}
...
...
src/video_output/video_output.c
View file @
da6f0208
...
...
@@ -1069,6 +1069,9 @@ static void RunThread( vout_thread_t *p_vout)
b_display
=
p_vout
->
b_active
;
p_vout
->
last_display_date
=
display_date
;
p_vout
->
p_rendered_pic
=
p_pic
;
/* FIXME: if b_need_render == 0 we need to do something with
* the subpictures one day. */
...
...
@@ -1571,6 +1574,7 @@ static void SetBufferPicture( vout_thread_t *p_vout, picture_t *p_pic )
/* Set picture position */
i_pic_x
=
(
p_vout
->
i_width
-
i_pic_width
)
/
2
;
i_pic_y
=
(
p_vout
->
i_height
-
i_pic_height
)
/
2
;
}
else
{
...
...
@@ -1670,7 +1674,9 @@ static void RenderPicture( vout_thread_t *p_vout, picture_t *p_pic )
#ifdef DEBUG_VOUT
render_time
=
mdate
();
#endif
/*
* Choose appropriate rendering function and render picture
*/
...
...
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