Commit d36e5c73 authored by Yoann Peronneau's avatar Yoann Peronneau

* modules/video_filter/blend.c: added an i_alpha parameter for blending

parent d1fa3fae
......@@ -55,7 +55,7 @@ struct filter_t
block_t * ( * pf_audio_filter ) ( filter_t *, block_t * );
void ( * pf_video_blend ) ( filter_t *, picture_t *,
picture_t *, picture_t *,
int, int );
int, int, int );
subpicture_t * ( *pf_sub_filter ) ( filter_t *, mtime_t );
subpicture_t * ( *pf_render_string ) ( filter_t *, block_t * );
......
......@@ -42,22 +42,23 @@ struct filter_sys_t
static int OpenFilter ( vlc_object_t * );
static void CloseFilter( vlc_object_t * );
/* TODO i_alpha support for BlendR16 */
static void Blend( filter_t *, picture_t *, picture_t *, picture_t *,
int, int );
int, int, int );
static void BlendI420( filter_t *, picture_t *, picture_t *, picture_t *,
int, int, int, int );
int, int, int, int, int );
static void BlendR16( filter_t *, picture_t *, picture_t *, picture_t *,
int, int, int, int );
int, int, int, int, int );
static void BlendR24( filter_t *, picture_t *, picture_t *, picture_t *,
int, int, int, int );
int, int, int, int, int );
static void BlendYUY2( filter_t *, picture_t *, picture_t *, picture_t *,
int, int, int, int );
int, int, int, int, int );
static void BlendPalI420( filter_t *, picture_t *, picture_t *, picture_t *,
int, int, int, int );
int, int, int, int, int );
static void BlendPalYUY2( filter_t *, picture_t *, picture_t *, picture_t *,
int, int, int, int );
int, int, int, int, int );
static void BlendPalRV( filter_t *, picture_t *, picture_t *, picture_t *,
int, int, int, int );
int, int, int, int, int );
/*****************************************************************************
* Module descriptor
......@@ -116,7 +117,7 @@ static int OpenFilter( vlc_object_t *p_this )
****************************************************************************/
static void Blend( filter_t *p_filter, picture_t *p_dst,
picture_t *p_dst_orig, picture_t *p_src,
int i_x_offset, int i_y_offset )
int i_x_offset, int i_y_offset, int i_alpha )
{
int i_width, i_height;
......@@ -133,21 +134,21 @@ static void Blend( filter_t *p_filter, picture_t *p_dst,
p_filter->fmt_out.video.i_chroma == VLC_FOURCC('Y','V','1','2') ) )
{
BlendI420( p_filter, p_dst, p_dst_orig, p_src,
i_x_offset, i_y_offset, i_width, i_height );
i_x_offset, i_y_offset, i_width, i_height, i_alpha );
return;
}
if( p_filter->fmt_in.video.i_chroma == VLC_FOURCC('Y','U','V','A') &&
p_filter->fmt_out.video.i_chroma == VLC_FOURCC('Y','U','Y','2') )
{
BlendYUY2( p_filter, p_dst, p_dst_orig, p_src,
i_x_offset, i_y_offset, i_width, i_height );
i_x_offset, i_y_offset, i_width, i_height, i_alpha );
return;
}
if( p_filter->fmt_in.video.i_chroma == VLC_FOURCC('Y','U','V','A') &&
p_filter->fmt_out.video.i_chroma == VLC_FOURCC('R','V','1','6') )
{
BlendR16( p_filter, p_dst, p_dst_orig, p_src,
i_x_offset, i_y_offset, i_width, i_height );
i_x_offset, i_y_offset, i_width, i_height, i_alpha );
return;
}
if( p_filter->fmt_in.video.i_chroma == VLC_FOURCC('Y','U','V','A') &&
......@@ -155,7 +156,7 @@ static void Blend( filter_t *p_filter, picture_t *p_dst,
p_filter->fmt_out.video.i_chroma == VLC_FOURCC('R','V','3','2') ) )
{
BlendR24( p_filter, p_dst, p_dst_orig, p_src,
i_x_offset, i_y_offset, i_width, i_height );
i_x_offset, i_y_offset, i_width, i_height, i_alpha );
return;
}
if( p_filter->fmt_in.video.i_chroma == VLC_FOURCC('Y','U','V','P') &&
......@@ -163,14 +164,14 @@ static void Blend( filter_t *p_filter, picture_t *p_dst,
p_filter->fmt_out.video.i_chroma == VLC_FOURCC('Y','V','1','2') ) )
{
BlendPalI420( p_filter, p_dst, p_dst_orig, p_src,
i_x_offset, i_y_offset, i_width, i_height );
i_x_offset, i_y_offset, i_width, i_height, i_alpha );
return;
}
if( p_filter->fmt_in.video.i_chroma == VLC_FOURCC('Y','U','V','P') &&
p_filter->fmt_out.video.i_chroma == VLC_FOURCC('Y','U','Y','2') )
{
BlendPalYUY2( p_filter, p_dst, p_dst_orig, p_src,
i_x_offset, i_y_offset, i_width, i_height );
i_x_offset, i_y_offset, i_width, i_height, i_alpha );
return;
}
if( p_filter->fmt_in.video.i_chroma == VLC_FOURCC('Y','U','V','P') &&
......@@ -179,7 +180,7 @@ static void Blend( filter_t *p_filter, picture_t *p_dst,
p_filter->fmt_out.video.i_chroma == VLC_FOURCC('R','V','3','2') ) )
{
BlendPalRV( p_filter, p_dst, p_dst_orig, p_src,
i_x_offset, i_y_offset, i_width, i_height );
i_x_offset, i_y_offset, i_width, i_height, i_alpha );
return;
}
......@@ -189,14 +190,14 @@ static void Blend( filter_t *p_filter, picture_t *p_dst,
static void BlendI420( filter_t *p_filter, picture_t *p_dst,
picture_t *p_dst_orig, picture_t *p_src,
int i_x_offset, int i_y_offset,
int i_width, int i_height )
int i_width, int i_height, int i_alpha )
{
int i_src1_pitch, i_src2_pitch, i_dst_pitch;
uint8_t *p_src1_y, *p_src2_y, *p_dst_y;
uint8_t *p_src1_u, *p_src2_u, *p_dst_u;
uint8_t *p_src1_v, *p_src2_v, *p_dst_v;
uint8_t *p_trans;
int i_x, i_y;
int i_x, i_y, i_trans;
vlc_bool_t b_even_scanline = i_y_offset % 2;
i_dst_pitch = p_dst->p[Y_PLANE].i_pitch;
......@@ -261,12 +262,13 @@ static void BlendI420( filter_t *p_filter, picture_t *p_dst,
/* Draw until we reach the end of the line */
for( i_x = 0; i_x < i_width; i_x++ )
{
if( !p_trans[i_x] )
i_trans = ( p_trans[i_x] * i_alpha ) / 255;
if( !i_trans )
{
/* Completely transparent. Don't change pixel */
continue;
}
else if( p_trans[i_x] == MAX_TRANS )
else if( i_trans == MAX_TRANS )
{
/* Completely opaque. Completely overwrite underlying pixel */
p_dst_y[i_x] = p_src2_y[i_x];
......@@ -280,17 +282,17 @@ static void BlendI420( filter_t *p_filter, picture_t *p_dst,
}
/* Blending */
p_dst_y[i_x] = ( (uint16_t)p_src2_y[i_x] * p_trans[i_x] +
(uint16_t)p_src1_y[i_x] * (MAX_TRANS - p_trans[i_x]) )
p_dst_y[i_x] = ( (uint16_t)p_src2_y[i_x] * i_trans +
(uint16_t)p_src1_y[i_x] * (MAX_TRANS - i_trans) )
>> TRANS_BITS;
if( b_even_scanline && i_x % 2 == 0 )
{
p_dst_u[i_x/2] = ( (uint16_t)p_src2_u[i_x] * p_trans[i_x] +
(uint16_t)p_src1_u[i_x/2] * (MAX_TRANS - p_trans[i_x]) )
p_dst_u[i_x/2] = ( (uint16_t)p_src2_u[i_x] * i_trans +
(uint16_t)p_src1_u[i_x/2] * (MAX_TRANS - i_trans) )
>> TRANS_BITS;
p_dst_v[i_x/2] = ( (uint16_t)p_src2_v[i_x] * p_trans[i_x] +
(uint16_t)p_src1_v[i_x/2] * (MAX_TRANS - p_trans[i_x]) )
p_dst_v[i_x/2] = ( (uint16_t)p_src2_v[i_x] * i_trans +
(uint16_t)p_src1_v[i_x/2] * (MAX_TRANS - i_trans) )
>> TRANS_BITS;
}
}
......@@ -328,7 +330,7 @@ static inline void yuv_to_rgb( int *r, int *g, int *b,
static void BlendR16( filter_t *p_filter, picture_t *p_dst_pic,
picture_t *p_dst_orig, picture_t *p_src,
int i_x_offset, int i_y_offset,
int i_width, int i_height )
int i_width, int i_height, int i_alpha )
{
int i_src1_pitch, i_src2_pitch, i_dst_pitch;
uint8_t *p_dst, *p_src1, *p_src2_y;
......@@ -409,13 +411,13 @@ static void BlendR16( filter_t *p_filter, picture_t *p_dst_pic,
static void BlendR24( filter_t *p_filter, picture_t *p_dst_pic,
picture_t *p_dst_orig, picture_t *p_src,
int i_x_offset, int i_y_offset,
int i_width, int i_height )
int i_width, int i_height, int i_alpha )
{
int i_src1_pitch, i_src2_pitch, i_dst_pitch;
uint8_t *p_dst, *p_src1, *p_src2_y;
uint8_t *p_src2_u, *p_src2_v;
uint8_t *p_trans;
int i_x, i_y, i_pix_pitch;
int i_x, i_y, i_pix_pitch, i_trans;
int r, g, b;
i_pix_pitch = p_dst_pic->p->i_pixel_pitch;
......@@ -458,12 +460,13 @@ static void BlendR24( filter_t *p_filter, picture_t *p_dst_pic,
/* Draw until we reach the end of the line */
for( i_x = 0; i_x < i_width; i_x++ )
{
if( !p_trans[i_x] )
i_trans = ( p_trans[i_x] * i_alpha ) / 255;
if( !i_trans )
{
/* Completely transparent. Don't change pixel */
continue;
}
else if( p_trans[i_x] == MAX_TRANS )
else if( i_trans == MAX_TRANS )
{
/* Completely opaque. Completely overwrite underlying pixel */
yuv_to_rgb( &r, &g, &b,
......@@ -479,15 +482,15 @@ static void BlendR24( filter_t *p_filter, picture_t *p_dst_pic,
yuv_to_rgb( &r, &g, &b,
p_src2_y[i_x], p_src2_u[i_x], p_src2_v[i_x] );
p_dst[i_x * i_pix_pitch] = ( r * p_trans[i_x] +
p_dst[i_x * i_pix_pitch] = ( r * i_trans +
(uint16_t)p_src1[i_x * i_pix_pitch] *
(MAX_TRANS - p_trans[i_x]) ) >> TRANS_BITS;
p_dst[i_x * i_pix_pitch + 1] = ( g * p_trans[i_x] +
(MAX_TRANS - i_trans) ) >> TRANS_BITS;
p_dst[i_x * i_pix_pitch + 1] = ( g * i_trans +
(uint16_t)p_src1[i_x * i_pix_pitch + 1] *
(MAX_TRANS - p_trans[i_x]) ) >> TRANS_BITS;
p_dst[i_x * i_pix_pitch + 2] = ( b * p_trans[i_x] +
(MAX_TRANS - i_trans) ) >> TRANS_BITS;
p_dst[i_x * i_pix_pitch + 2] = ( b * i_trans +
(uint16_t)p_src1[i_x * i_pix_pitch + 2] *
(MAX_TRANS - p_trans[i_x]) ) >> TRANS_BITS;
(MAX_TRANS - i_trans) ) >> TRANS_BITS;
}
}
......@@ -500,13 +503,13 @@ static void BlendR24( filter_t *p_filter, picture_t *p_dst_pic,
static void BlendYUY2( filter_t *p_filter, picture_t *p_dst_pic,
picture_t *p_dst_orig, picture_t *p_src,
int i_x_offset, int i_y_offset,
int i_width, int i_height )
int i_width, int i_height, int i_alpha )
{
int i_src1_pitch, i_src2_pitch, i_dst_pitch;
uint8_t *p_dst, *p_src1, *p_src2_y;
uint8_t *p_src2_u, *p_src2_v;
uint8_t *p_trans;
int i_x, i_y, i_pix_pitch;
int i_x, i_y, i_pix_pitch, i_trans;
i_pix_pitch = 2;
i_dst_pitch = p_dst_pic->p->i_pitch;
......@@ -548,11 +551,12 @@ static void BlendYUY2( filter_t *p_filter, picture_t *p_dst_pic,
/* Draw until we reach the end of the line */
for( i_x = 0; i_x < i_width; i_x += 2 )
{
if( !p_trans[i_x] )
i_trans = ( p_trans[i_x] * i_alpha ) / 255;
if( !i_trans )
{
/* Completely transparent. Don't change pixel */
}
else if( p_trans[i_x] == MAX_TRANS )
else if( i_trans == MAX_TRANS )
{
/* Completely opaque. Completely overwrite underlying pixel */
p_dst[i_x * 2] = p_src2_y[i_x];
......@@ -562,22 +566,23 @@ static void BlendYUY2( filter_t *p_filter, picture_t *p_dst_pic,
else
{
/* Blending */
p_dst[i_x * 2] = ( (uint16_t)p_src2_y[i_x] * p_trans[i_x] +
(uint16_t)p_src1[i_x * 2] *
(MAX_TRANS - p_trans[i_x]) ) >> TRANS_BITS;
p_dst[i_x * 2 + 1] = ( (uint16_t)p_src2_u[i_x] * p_trans[i_x] +
(uint16_t)p_src1[i_x * 2 + 1] *
(MAX_TRANS - p_trans[i_x]) ) >> TRANS_BITS;
p_dst[i_x * 2 + 3] = ( (uint16_t)p_src2_v[i_x] * p_trans[i_x] +
(uint16_t)p_src1[i_x * 2 + 3] *
(MAX_TRANS - p_trans[i_x]) ) >> TRANS_BITS;
p_dst[i_x * 2] = ( (uint16_t)p_src2_y[i_x] * i_trans +
(uint16_t)p_src1[i_x * 2] * (MAX_TRANS - i_trans) )
>> TRANS_BITS;
p_dst[i_x * 2 + 1] = ( (uint16_t)p_src2_u[i_x] * i_trans +
(uint16_t)p_src1[i_x * 2 + 1] * (MAX_TRANS - i_trans) )
>> TRANS_BITS;
p_dst[i_x * 2 + 3] = ( (uint16_t)p_src2_v[i_x] * i_trans +
(uint16_t)p_src1[i_x * 2 + 3] * (MAX_TRANS - i_trans) )
>> TRANS_BITS;
}
if( !p_trans[i_x+1] )
i_trans = ( p_trans[i_x+1] * i_alpha ) / 255;
if( !i_trans )
{
/* Completely transparent. Don't change pixel */
}
else if( p_trans[i_x+1] == MAX_TRANS )
else if( i_trans == MAX_TRANS )
{
/* Completely opaque. Completely overwrite underlying pixel */
p_dst[i_x * 2 + 2] = p_src2_y[i_x + 1];
......@@ -585,9 +590,9 @@ static void BlendYUY2( filter_t *p_filter, picture_t *p_dst_pic,
else
{
/* Blending */
p_dst[i_x * 2 + 2] = ( (uint16_t)p_src2_y[i_x+1] *
p_trans[i_x+1] + (uint16_t)p_src1[i_x * 2 + 2] *
(MAX_TRANS - p_trans[i_x+1]) ) >> TRANS_BITS;
p_dst[i_x * 2 + 2] = ( (uint16_t)p_src2_y[i_x+1] * i_trans +
(uint16_t)p_src1[i_x * 2 + 2] * (MAX_TRANS - i_trans) )
>> TRANS_BITS;
}
}
}
......@@ -601,13 +606,13 @@ static void BlendYUY2( filter_t *p_filter, picture_t *p_dst_pic,
static void BlendPalI420( filter_t *p_filter, picture_t *p_dst,
picture_t *p_dst_orig, picture_t *p_src,
int i_x_offset, int i_y_offset,
int i_width, int i_height )
int i_width, int i_height, int i_alpha )
{
int i_src1_pitch, i_src2_pitch, i_dst_pitch;
uint8_t *p_src1_y, *p_src2, *p_dst_y;
uint8_t *p_src1_u, *p_dst_u;
uint8_t *p_src1_v, *p_dst_v;
int i_x, i_y;
int i_x, i_y, i_trans;
vlc_bool_t b_even_scanline = i_y_offset % 2;
i_dst_pitch = p_dst->p[Y_PLANE].i_pitch;
......@@ -661,12 +666,13 @@ static void BlendPalI420( filter_t *p_filter, picture_t *p_dst,
/* Draw until we reach the end of the line */
for( i_x = 0; i_x < i_width; i_x++ )
{
if( !p_pal[p_trans[i_x]][3] )
i_trans = ( p_pal[p_trans[i_x]][3] * i_alpha ) / 255;
if( !i_trans )
{
/* Completely transparent. Don't change pixel */
continue;
}
else if( p_pal[p_trans[i_x]][3] == MAX_TRANS )
else if( i_trans == MAX_TRANS )
{
/* Completely opaque. Completely overwrite underlying pixel */
p_dst_y[i_x] = p_pal[p_src2[i_x]][0];
......@@ -680,18 +686,18 @@ static void BlendPalI420( filter_t *p_filter, picture_t *p_dst,
}
/* Blending */
p_dst_y[i_x] = ( (uint16_t)p_pal[p_src2[i_x]][0] *
p_pal[p_trans[i_x]][3] + (uint16_t)p_src1_y[i_x] *
(MAX_TRANS - p_pal[p_trans[i_x]][3]) ) >> TRANS_BITS;
p_dst_y[i_x] = ( (uint16_t)p_pal[p_src2[i_x]][0] * i_trans +
(uint16_t)p_src1_y[i_x] * (MAX_TRANS - i_trans) )
>> TRANS_BITS;
if( b_even_scanline && i_x % 2 == 0 )
{
p_dst_u[i_x/2] = ( (uint16_t)p_pal[p_src2[i_x]][1] *
p_pal[p_trans[i_x]][3] + (uint16_t)p_src1_u[i_x/2] *
(MAX_TRANS - p_pal[p_trans[i_x]][3]) ) >> TRANS_BITS;
p_dst_v[i_x/2] = ( (uint16_t)p_pal[p_src2[i_x]][2] *
p_pal[p_trans[i_x]][3] + (uint16_t)p_src1_v[i_x/2] *
(MAX_TRANS - p_pal[p_trans[i_x]][3]) ) >> TRANS_BITS;
p_dst_u[i_x/2] = ( (uint16_t)p_pal[p_src2[i_x]][1] * i_trans +
(uint16_t)p_src1_u[i_x/2] * (MAX_TRANS - i_trans) )
>> TRANS_BITS;
p_dst_v[i_x/2] = ( (uint16_t)p_pal[p_src2[i_x]][2] * i_trans +
(uint16_t)p_src1_v[i_x/2] * (MAX_TRANS - i_trans) )
>> TRANS_BITS;
}
}
}
......@@ -707,11 +713,11 @@ static void BlendPalI420( filter_t *p_filter, picture_t *p_dst,
static void BlendPalYUY2( filter_t *p_filter, picture_t *p_dst_pic,
picture_t *p_dst_orig, picture_t *p_src,
int i_x_offset, int i_y_offset,
int i_width, int i_height )
int i_width, int i_height, int i_alpha )
{
int i_src1_pitch, i_src2_pitch, i_dst_pitch;
uint8_t *p_src1, *p_src2, *p_dst;
int i_x, i_y, i_pix_pitch;
int i_x, i_y, i_pix_pitch, i_trans;
i_pix_pitch = 2;
i_dst_pitch = p_dst_pic->p->i_pitch;
......@@ -740,11 +746,12 @@ static void BlendPalYUY2( filter_t *p_filter, picture_t *p_dst_pic,
/* Draw until we reach the end of the line */
for( i_x = 0; i_x < i_width; i_x += 2 )
{
if( !p_pal[p_trans[i_x]][3] )
i_trans = ( p_pal[p_trans[i_x]][3] * i_alpha ) / 255;
if( !i_trans )
{
/* Completely transparent. Don't change pixel */
}
else if( p_pal[p_trans[i_x]][3] == MAX_TRANS )
else if( i_trans == MAX_TRANS )
{
/* Completely opaque. Completely overwrite underlying pixel */
p_dst[i_x * 2] = p_pal[p_src2[i_x]][0];
......@@ -755,21 +762,22 @@ static void BlendPalYUY2( filter_t *p_filter, picture_t *p_dst_pic,
{
/* Blending */
p_dst[i_x * 2] = ( (uint16_t)p_pal[p_src2[i_x]][0] *
p_pal[p_trans[i_x]][3] + (uint16_t)p_src1[i_x * 2] *
(MAX_TRANS - p_pal[p_trans[i_x]][3]) ) >> TRANS_BITS;
i_trans + (uint16_t)p_src1[i_x * 2] *
(MAX_TRANS - i_trans) ) >> TRANS_BITS;
p_dst[i_x * 2 + 1] = ( (uint16_t)p_pal[p_src2[i_x]][1] *
p_pal[p_trans[i_x]][3] + (uint16_t)p_src1[i_x * 2 + 1] *
(MAX_TRANS - p_pal[p_trans[i_x]][3]) ) >> TRANS_BITS;
i_trans + (uint16_t)p_src1[i_x * 2 + 1] *
(MAX_TRANS - i_trans) ) >> TRANS_BITS;
p_dst[i_x * 2 + 3] = ( (uint16_t)p_pal[p_src2[i_x]][2] *
p_pal[p_trans[i_x]][3] + (uint16_t)p_src1[i_x * 2 + 3] *
(MAX_TRANS - p_pal[p_trans[i_x]][3]) ) >> TRANS_BITS;
i_trans + (uint16_t)p_src1[i_x * 2 + 3] *
(MAX_TRANS - i_trans) ) >> TRANS_BITS;
}
if( !p_pal[p_trans[i_x+1]][3] )
i_trans = ( p_pal[p_trans[i_x+1]][3] * i_alpha ) / 255;
if( !i_trans )
{
/* Completely transparent. Don't change pixel */
}
else if( p_pal[p_trans[i_x+1]][3] == MAX_TRANS )
else if( i_trans == MAX_TRANS )
{
/* Completely opaque. Completely overwrite underlying pixel */
p_dst[i_x * 2 + 2] = p_pal[p_src2[i_x + 1]][0];
......@@ -778,8 +786,8 @@ static void BlendPalYUY2( filter_t *p_filter, picture_t *p_dst_pic,
{
/* Blending */
p_dst[i_x * 2 + 2] = ( (uint16_t)p_pal[p_src2[i_x+1]][0] *
p_pal[p_trans[i_x+1]][3] + (uint16_t)p_src1[i_x * 2 + 2] *
(MAX_TRANS - p_pal[p_trans[i_x+1]][3]) ) >> TRANS_BITS;
i_trans + (uint16_t)p_src1[i_x * 2 + 2] *
(MAX_TRANS - i_trans) ) >> TRANS_BITS;
}
}
}
......@@ -795,11 +803,11 @@ static void BlendPalYUY2( filter_t *p_filter, picture_t *p_dst_pic,
static void BlendPalRV( filter_t *p_filter, picture_t *p_dst_pic,
picture_t *p_dst_orig, picture_t *p_src,
int i_x_offset, int i_y_offset,
int i_width, int i_height )
int i_width, int i_height, int i_alpha )
{
int i_src1_pitch, i_src2_pitch, i_dst_pitch;
uint8_t *p_src1, *p_src2, *p_dst;
int i_x, i_y, i_pix_pitch;
int i_x, i_y, i_pix_pitch, i_trans;
int r, g, b;
video_palette_t rgbpalette;
......@@ -848,12 +856,13 @@ static void BlendPalRV( filter_t *p_filter, picture_t *p_dst_pic,
/* Draw until we reach the end of the line */
for( i_x = 0; i_x < i_width; i_x++ )
{
if( !p_pal[p_trans[i_x]][3] )
i_trans = ( p_pal[p_trans[i_x]][3] * i_alpha ) / 255;
if( !i_trans )
{
/* Completely transparent. Don't change pixel */
continue;
}
else if( p_pal[p_trans[i_x]][3] == MAX_TRANS ||
else if( i_trans == MAX_TRANS ||
p_filter->fmt_out.video.i_chroma ==
VLC_FOURCC('R','V','1','6') )
{
......@@ -868,17 +877,14 @@ static void BlendPalRV( filter_t *p_filter, picture_t *p_dst_pic,
/* Blending */
p_dst[i_x * i_pix_pitch] = ( (uint16_t)rgbpal[p_src2[i_x]][0] *
p_pal[p_trans[i_x]][3] +
(uint16_t)p_src1[i_x * i_pix_pitch] *
(MAX_TRANS - p_pal[p_trans[i_x]][3]) ) >> TRANS_BITS;
i_trans + (uint16_t)p_src1[i_x * i_pix_pitch] *
(MAX_TRANS - i_trans) ) >> TRANS_BITS;
p_dst[i_x * i_pix_pitch + 1] = ( (uint16_t)rgbpal[p_src2[i_x]][1] *
p_pal[p_trans[i_x]][3] +
(uint16_t)p_src1[i_x * i_pix_pitch + 1] *
(MAX_TRANS - p_pal[p_trans[i_x]][3]) ) >> TRANS_BITS;
i_trans + (uint16_t)p_src1[i_x * i_pix_pitch + 1] *
(MAX_TRANS - i_trans) ) >> TRANS_BITS;
p_dst[i_x * i_pix_pitch + 2] = ( (uint16_t)rgbpal[p_src2[i_x]][2] *
p_pal[p_trans[i_x]][3] +
(uint16_t)p_src1[i_x * i_pix_pitch + 2] *
(MAX_TRANS - p_pal[p_trans[i_x]][3]) ) >> TRANS_BITS;
i_trans + (uint16_t)p_src1[i_x * i_pix_pitch + 2] *
(MAX_TRANS - i_trans) ) >> TRANS_BITS;
}
}
......
......@@ -441,7 +441,8 @@ static void Render( vout_thread_t *p_vout, picture_t *p_pic )
vout_DatePicture( p_sys->p_vout, p_outpic, p_pic->date );
p_sys->p_blend->pf_video_blend( p_sys->p_blend, p_outpic, p_outpic,
p_sys->p_pic, p_sys->posx, p_sys->posy );
p_sys->p_pic, p_sys->posx, p_sys->posy,
255 );
vout_DisplayPicture( p_sys->p_vout, p_outpic );
}
......
......@@ -725,7 +725,7 @@ void spu_RenderSubpictures( spu_t *p_spu, video_format_t *p_fmt,
p_fmt->i_height;
p_spu->p_blend->pf_video_blend( p_spu->p_blend, p_pic_dst,
p_pic_src, &p_region->picture, i_x_offset, i_y_offset );
p_pic_src, &p_region->picture, i_x_offset, i_y_offset, 255 );
p_region = p_region->p_next;
}
......
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