Commit abe40414 authored by Steve Lhomme's avatar Steve Lhomme Committed by Jean-Baptiste Kempf

d3d11va: it's safe to load/unload d3d11.dll even in direct rendering

LoadLibrary/FreeLibrary keeps track of how many times it's opened.
It's also safer in case the vout dies before the decoder.
Signed-off-by: Jean-Baptiste Kempf's avatarJean-Baptiste Kempf <jb@videolan.org>
parent b655a1d7
...@@ -416,7 +416,7 @@ static int Open(vlc_va_t *va, AVCodecContext *ctx, enum PixelFormat pix_fmt, ...@@ -416,7 +416,7 @@ static int Open(vlc_va_t *va, AVCodecContext *ctx, enum PixelFormat pix_fmt,
#if VLC_WINSTORE_APP #if VLC_WINSTORE_APP
err = directx_va_Open(va, &sys->dx_sys, false); err = directx_va_Open(va, &sys->dx_sys, false);
#else #else
err = directx_va_Open(va, &sys->dx_sys, dx_sys->d3ddev == NULL || va->sys->d3dctx == NULL); err = directx_va_Open(va, &sys->dx_sys, true);
#endif #endif
if (err!=VLC_SUCCESS) if (err!=VLC_SUCCESS)
goto error; goto error;
......
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