vlm.c: Add some asyncronity to schedule execution.

Should fix issues when schedules add or delete new schedules. Closes:#510

Also fixes a minor memleak in schedule creation/deletion
parent 5704a71b
......@@ -1327,7 +1327,12 @@ void vlm_ScheduleDelete( vlm_t *vlm, vlm_schedule_t *sched,
if( vlm->i_schedule == 0 && vlm->schedule ) free( vlm->schedule );
free( sched->psz_name );
while( sched->i_command-- ) free( sched->command[sched->i_command] );
while( sched->i_command )
{
char *psz_cmd = sched->command[0];
TAB_REMOVE( sched->i_command, sched->command, psz_cmd );
free( psz_cmd );
}
free( sched );
}
......@@ -2317,6 +2322,8 @@ static int Manage( vlc_object_t* p_object )
while( !vlm->b_die )
{
char **ppsz_scheduled_commands = NULL;
int i_scheduled_commands = 0;
vlc_mutex_lock( &vlm->lock );
/* destroy the inputs that wants to die, and launch the next input */
......@@ -2390,17 +2397,26 @@ static int Manage( vlc_object_t* p_object )
{
for( j = 0; j < vlm->schedule[i]->i_command; j++ )
{
vlm_message_t *message = NULL;
ExecuteCommand( vlm, vlm->schedule[i]->command[j],
&message );
/* for now, drop the message */
free( message );
TAB_APPEND( i_scheduled_commands,
ppsz_scheduled_commands,
strdup(vlm->schedule[i]->command[j] ) );
}
}
}
}
while( i_scheduled_commands )
{
vlm_message_t *message = NULL;
char *psz_command = ppsz_scheduled_commands[0];
ExecuteCommand( vlm, psz_command,&message );
/* for now, drop the message */
free( message );
TAB_REMOVE( i_scheduled_commands,
ppsz_scheduled_commands,
psz_command );
free( psz_command );
}
i_lastcheck = i_time;
......
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