Commit 5b9ea47e authored by Eric Petit's avatar Eric Petit

Under BeOS, disable the screensaver if playing in fullscreen.

parent 1a4cc4bc
......@@ -153,7 +153,7 @@ case "x${target_os}" in
CXXFLAGS_save="${CXXFLAGS_save} -Wno-multichar -Wno-ctor-dtor-privacy -Woverloaded-virtual"; CXXFLAGS="${CXXFLAGS_save}"
LDFLAGS_vlc="${LDFLAGS_vlc} -lbe"
LDFLAGS_plugins="${LDFLAGS_plugins} -nostart"
LDFLAGS_beos="${LDFLAGS_beos} -lbe -lmedia -lroot -ltracker -lstdc++.r4 -ltranslation"
LDFLAGS_beos="${LDFLAGS_beos} -lbe -lmedia -lroot -ltracker -lstdc++.r4 -ltranslation -lgame"
dnl BONE or not BONE ? only BONE has libbind.so
AC_CHECK_LIB( bind, inet_ntoa,
[ LDFLAGS_access_mms="${LDFLAGS_access_mms} -lsocket -lbind"
......
......@@ -2,7 +2,7 @@
* vout_beos.cpp: beos video output display method
*****************************************************************************
* Copyright (C) 2000, 2001 VideoLAN
* $Id: VideoOutput.cpp,v 1.14 2003/04/18 16:10:28 titer Exp $
* $Id: VideoOutput.cpp,v 1.15 2003/04/18 16:38:58 titer Exp $
*
* Authors: Jean-Marc Dressler <polux@via.ecp.fr>
* Samuel Hocevar <sam@zoy.org>
......@@ -43,6 +43,7 @@
#include <NodeInfo.h>
#include <String.h>
#include <TranslatorRoster.h>
#include <WindowScreen.h>
/* VLC headers */
#include <vlc/vlc.h>
......@@ -1224,6 +1225,7 @@ VLCView::Pulse()
// We are getting the pulse messages no matter if the mouse is over
// this view. If we are in full screen mode, we want to hide the cursor
// even if it is not.
VideoWindow *videoWindow = dynamic_cast<VideoWindow*>(Window());
if (!fCursorHidden)
{
if (fCursorInside
......@@ -1231,12 +1233,24 @@ VLCView::Pulse()
{
be_app->ObscureCursor();
fCursorHidden = true;
VideoWindow *videoWindow = dynamic_cast<VideoWindow*>(Window());
// hide the interface window as well if full screen
if (videoWindow && videoWindow->IsFullScreen())
videoWindow->SetInterfaceShowing(false);
}
}
// Workaround to disable the screensaver in full screen:
// we simulate an activity every 29 seconds
if( videoWindow && videoWindow->IsFullScreen() &&
system_time() - fLastMouseMovedTime > 29000000 )
{
BPoint where;
uint32 buttons;
GetMouse(&where, &buttons, false);
ConvertToScreen(&where);
set_mouse_position((int32) where.x, (int32) where.y);
}
}
/*****************************************************************************
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment