Commit 400c890f authored by Jean-Paul Saman's avatar Jean-Paul Saman
Browse files

Reworked OSD Volume handling and display of volumebar. Run make stamp-api to...

Reworked OSD Volume handling and display of volumebar. Run make stamp-api to update include/vlc_symbols.h.
parent 22651b8e
......@@ -305,21 +305,14 @@ VLC_EXPORT( void, __osd_MenuDown, ( vlc_object_t * ) );
#define osd_MenuDown(object) __osd_MenuDown( VLC_OBJECT(object) )
/**
* Turn Volume Up
* Display the audio volume bitmap.
*
* Use the OSD menu to turn the audio volume up.
* Display the correct audio volume bitmap that corresponds to the
* current Audio Volume setting.
*/
VLC_EXPORT( void, __osd_VolumeUp, ( vlc_object_t * ) );
VLC_EXPORT( void, __osd_Volume, ( vlc_object_t * ) );
/**
* Turn Volume Down
*
* Use the OSD menu to turn the audio volume down.
*/
VLC_EXPORT( void, __osd_VolumeDown, ( vlc_object_t * ) );
#define osd_VolumeUp(object) __osd_VolumeUp( VLC_OBJECT(object) )
#define osd_VolumeDown(object) __osd_VolumeDown( VLC_OBJECT(object) )
#define osd_Volume(object) __osd_Volume( VLC_OBJECT(object) )
/**
* Retrieve a non modifyable pointer to the OSD Menu state
......
......@@ -1686,7 +1686,8 @@ static int Volume( vlc_object_t *p_this, char const *psz_cmd,
var_Set( p_intf->p_vlc, "key-pressed", keyval );
}
i_error = aout_VolumeSet( p_this, i_volume );
msg_rc( STATUS_CHANGE "( audio volume: %d )", i_volume );
osd_Volume( p_this );
msg_rc( STATUS_CHANGE "( audio volume: %d )", i_volume );
}
}
else
......@@ -1724,14 +1725,13 @@ static int VolumeMove( vlc_object_t *p_this, char const *psz_cmd,
{
if ( aout_VolumeUp( p_this, i_nb_steps, &i_volume ) < 0 )
i_error = VLC_EGENERIC;
osd_VolumeUp( p_this );
}
else
{
if ( aout_VolumeDown( p_this, i_nb_steps, &i_volume ) < 0 )
i_error = VLC_EGENERIC;
osd_VolumeDown( p_this );
}
osd_Volume( p_this );
if ( !i_error ) msg_rc( STATUS_CHANGE "( audio volume: %d )", i_volume );
return i_error;
......
......@@ -33,6 +33,9 @@
#undef OSD_MENU_DEBUG
/* 3 is a magic number for 32 volume decrease steps */
#define OSD_VOLUME_STEPS(i_volume,i_n) (i_volume/AOUT_VOLUME_STEP) / (AOUT_VOLUME_STEP/(i_n-1))
/*****************************************************************************
* Local prototypes
*****************************************************************************/
......@@ -77,7 +80,7 @@ osd_menu_t *__osd_MenuCreate( vlc_object_t *p_this, const char *psz_file )
/* Update the volume state images to match the current volume */
i_volume = config_GetInt( p_this, "volume" );
i_steps = (i_volume / AOUT_VOLUME_STEP / 3); /* 3 is a magic number for 32 volume decrease steps */
i_steps = OSD_VOLUME_STEPS( i_volume, p_osd->p_state->p_volume->i_ranges );
p_osd->p_state->p_volume->p_current_state = osd_VolumeStateChange( p_osd->p_state->p_volume->p_states, i_steps );
/* Initialize OSD state */
......@@ -156,6 +159,8 @@ static inline osd_state_t *osd_VolumeStateChange( osd_state_t *p_current, int i_
{
osd_state_t *p_temp = NULL;
int i;
if( i_steps < 0 ) i_steps = 0;
for( i=0; (i < i_steps) && (p_current != NULL); i++ )
{
......@@ -522,12 +527,12 @@ void __osd_MenuDown( vlc_object_t *p_this )
}
/**
* Audio volume up
* Display current audio volume bitmap
*
* The OSD Menu audio volume bar is updated to reflect the new audio volume. Call this function
* when the audio volume is updated outside the OSD menu command "menu up".
* when the audio volume is updated outside the OSD menu command "menu up", "menu down" or "menu select".
*/
void __osd_VolumeUp( vlc_object_t *p_this )
void __osd_Volume( vlc_object_t *p_this )
{
osd_menu_t *p_osd = NULL;
osd_button_t *p_button = NULL;
......@@ -537,77 +542,24 @@ void __osd_VolumeUp( vlc_object_t *p_this )
if( ( p_osd = vlc_object_find( p_this, VLC_OBJECT_OSDMENU, FIND_ANYWHERE ) ) == NULL )
{
msg_Err( p_this, "osd_VolumeUp failed" );
msg_Err( p_this, "OSD menu volume update failed" );
return;
}
var_Get( p_this->p_libvlc, "osd_mutex", &lockval );
vlc_mutex_lock( lockval.p_address );
/* Update the volume state images to match the current volume */
i_volume = config_GetInt( p_this, "volume" );
i_steps = (i_volume / AOUT_VOLUME_STEP / 3); /* 3 is a magic number for 32 volume decrease steps */
p_osd->p_state->p_volume->p_current_state = osd_VolumeStateChange( p_osd->p_state->p_volume->p_states, i_steps );
p_button = p_osd->p_state->p_volume;
if( p_osd->p_state->p_volume )
p_osd->p_state->p_visible = p_osd->p_state->p_volume;
if( p_button && p_button->b_range )
{
osd_state_t *p_temp = p_button->p_current_state;
if( p_temp->p_next )
p_button->p_current_state = p_temp->p_next;
osd_UpdateState( p_osd->p_state,
p_button->i_x, p_button->i_y,
p_button->p_current_state->p_pic->p[Y_PLANE].i_visible_pitch,
p_button->p_current_state->p_pic->p[Y_PLANE].i_visible_lines,
p_button->p_current_state->p_pic );
osd_SetMenuUpdate( p_osd, VLC_TRUE );
osd_SetMenuVisible( p_osd, VLC_TRUE );
}
vlc_object_release( (vlc_object_t*) p_osd );
vlc_mutex_unlock( lockval.p_address );
}
/**
* Audio volume down
*
* The OSD Menu audio volume bar is updated to reflect the new audio volume. Call this function
* when the audio volume is updated outside the OSD menu command "menu down".
*/
void __osd_VolumeDown( vlc_object_t *p_this )
{
osd_menu_t *p_osd = NULL;
osd_button_t *p_button = NULL;
vlc_value_t lockval;
int i_volume = 0;
int i_steps = 0;
if( ( p_osd = vlc_object_find( p_this, VLC_OBJECT_OSDMENU, FIND_ANYWHERE ) ) == NULL )
{
msg_Err( p_this, "osd_VolumeDown failed" );
return;
}
var_Get( p_this->p_libvlc, "osd_mutex", &lockval );
vlc_mutex_lock( lockval.p_address );
/* Update the volume state images to match the current volume */
i_volume = config_GetInt( p_this, "volume" );
i_steps = (i_volume / AOUT_VOLUME_STEP / 3); /* 3 is a magic number for 32 volume decrease steps */
p_osd->p_state->p_volume->p_current_state = osd_VolumeStateChange( p_osd->p_state->p_volume->p_states, i_steps );
p_button = p_osd->p_state->p_volume;
if( p_osd->p_state->p_volume )
p_osd->p_state->p_visible = p_osd->p_state->p_volume;
if( p_button && p_button->b_range )
{
osd_state_t *p_temp = p_button->p_current_state;
if( p_temp && p_temp->p_prev )
p_button->p_current_state = p_temp->p_prev;
/* Update the volume state images to match the current volume */
i_volume = config_GetInt( p_this, "volume" );
i_steps = OSD_VOLUME_STEPS( i_volume, p_button->i_ranges );
p_button->p_current_state = osd_VolumeStateChange( p_button->p_states, i_steps );
osd_UpdateState( p_osd->p_state,
osd_UpdateState( p_osd->p_state,
p_button->i_x, p_button->i_y,
p_button->p_current_state->p_pic->p[Y_PLANE].i_visible_pitch,
p_button->p_current_state->p_pic->p[Y_PLANE].i_visible_lines,
......
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