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Thomas Guillem authored
The pause state need to be known by ca_Play in order to don't wait indefinitely when the RenderCallback is paused. A deadlock could happen with asynchronous audio decoders.
61686a07
The pause state need to be known by ca_Play in order to don't wait indefinitely when the RenderCallback is paused. A deadlock could happen with asynchronous audio decoders.
VideoLAN code repository instance