win32_graphics.h 2.98 KB
Newer Older
1 2 3 4
/*****************************************************************************
 * win32_graphics.h: Win32 implementation of the Graphics and Region classes
 *****************************************************************************
 * Copyright (C) 2003 VideoLAN
5
 * $Id: win32_graphics.h,v 1.2 2003/04/12 21:43:27 asmax Exp $
6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
 *
 * Authors: Olivier Teulière <ipkiss@via.ecp.fr>
 *          Emmanuel Puig    <karibu@via.ecp.fr>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111,
 * USA.
 *****************************************************************************/

26
#ifdef WIN32
27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84

#ifndef VLC_SKIN_WIN32_GRAPHICS
#define VLC_SKIN_WIN32_GRAPHICS

//---------------------------------------------------------------------------
class Region;
class Window;

//---------------------------------------------------------------------------
class Win32Graphics : public Graphics
{
    private:
        int Width;
        int Height;
        HDC Image;
    public:
        // Constructor
        Win32Graphics( int w, int h, Window *from = NULL );
        // Destructor
        virtual ~Win32Graphics();
        // Drawing methods
        virtual void CopyFrom( int dx, int dy, int dw, int dh, Graphics *Src,
                              int sx, int sy, int Flag );
        //virtual void CopyTo(  Graphics *Dest, int dx, int dy, int dw, int dh,
        //                      int sx, int sy, int Flag );
        virtual void DrawRect( int x, int y, int w, int h, int color );

        // Clipping methods
        virtual void SetClipRegion( Region *rgn );

        // Specific win32 methods
        HDC GetImageHandle()    { return Image; };
};
//---------------------------------------------------------------------------
class Win32Region : public Region
{
    private:
        HRGN Rgn;
    public:
        // Constructor
        Win32Region();
        Win32Region( int x, int y, int w, int h );
        // Destructor
        ~Win32Region();
        // Modify region
        virtual void AddPoint( int x, int y );
        virtual void AddRectangle( int x, int y, int w, int h );
        virtual void AddElipse( int x, int y, int w, int h );
        virtual void Move( int x, int y );

        virtual bool Hit( int x, int y );

        // Specific win32 methods
        HRGN GetHandle() { return Rgn; };
};
//---------------------------------------------------------------------------

#endif
85 86

#endif