0.0.2: - reorganize asset files - rename script to convention - simplify sample script to strict necessary code - fix slow loading of libvlc by adding plugins.dat https://code.videolan.org/mfkl/vlc-unity/issues/5 - simplify plugin initialization by offloading the logic to libvlcsharp unity builds. - improve build script and prepare for win x86 and android releases 0.0.1: *** Initial release *** - Windows Classic 64bits D3D11 support