Commit 98711946 authored by Martin Finkel's avatar Martin Finkel
Browse files

README: Document another way to reset the plugin cache before a release

parent 775fb2b1
......@@ -113,7 +113,7 @@ Check out the [NEWS](NEWS) file for details about each release.
./build.sh
```
This will produce a `VLCUnityPlugin.dll` which you can use with LibVLCSharp in your Unity project
- Extract the `vlc-cache-gen.exe` binary from the nightly build archive. Drag and drop the `plugins` folder onto it. This will produce a `plugins.dat` file in the `plugins` folder.
- Extract the `vlc-cache-gen.exe` binary from the nightly build archive. Drag and drop the `plugins` folder onto it. Or just run the Unity scene with `_libVLC = new LibVLC("--reset-plugins-cache");`. This will produce a `plugins.dat` file in the `plugins` folder.
## Debugging
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