@@ -4,7 +4,7 @@ Welcome to VLC for Unity on Windows!
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@@ -4,7 +4,7 @@ Welcome to VLC for Unity on Windows!
For reference, you need to a bunch of components to get this working:
For reference, you need to a bunch of components to get this working:
- libvlc.dll, libvlccore.dll (and its plugins in /libs folder): These are nightly build DLLs of the VLC player libraries https://code.videolan.org/videolan/vlc
- libvlc.dll, libvlccore.dll (and its plugins in /libs folder): These are nightly build DLLs of the VLC player libraries https://code.videolan.org/videolan/vlc
- Custom build of libvlcsharp, the official VideoLAN C# binding to libvlc https://code.videolan.org/videolan/LibVLCSharp
- Custom build of libvlcsharp, the official VideoLAN C# binding to libvlc https://code.videolan.org/videolan/LibVLCSharp
- RenderingPlugin.dll, the VLC-Unity native plugin https://code.videolan.org/mfkl/vlc-unity
- VLCUnityPlugin.dll, the VLC-Unity native plugin https://code.videolan.org/mfkl/vlc-unity
This is all included in this package and it all works automatically for you.
This is all included in this package and it all works automatically for you.
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@@ -16,23 +16,9 @@ The scene from Assets/VLC-Unity-Windows/Scripts/main.unity provides a way to get
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@@ -16,23 +16,9 @@ The scene from Assets/VLC-Unity-Windows/Scripts/main.unity provides a way to get
Regarding the integration code that you need, you will find it in UseRenderingPlugin.cs.
Regarding the integration code that you need, you will find it in UseRenderingPlugin.cs.
First, to load the libvlc libraries on Windows, you need to do an extra step: