Commit 7a431e78 authored by Martin Finkel's avatar Martin Finkel
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Update README

parent 2069eb1e
# Building
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## Windows
# VLC for Unity
This repository contains the native Unity plugin that bridges [LibVLCSharp](https://code.videolan.org/videolan/LibVLCSharp) with LibVLC for performance oriented video rendering in Unity3D applications and games.
## Features
Given that this plugin is using [LibVLCSharp](https://code.videolan.org/videolan/LibVLCSharp) (which uses LibVLC), it exposes more or less the [same feature set](https://code.videolan.org/videolan/LibVLCSharp#features) and same codecs support than VLC, such as:
- Plays [all formats](https://wiki.videolan.org/VLC_Features_Formats/)
- Network browsing for distant filesystems (SMB, FTP, SFTP, NFS...).
- HDMI pass-through for Audio HD codecs, like E-AC3, TrueHD or DTS-HD.
- Stream to distant renderers, like Chromecast.
- 360 video and 3D audio playback with viewpoint change.
- Support for Ambisonics audio and more than 8 audio channels.
- Subtitles live size modification.
- Hardware and software decoding on all platforms.
- DVD playback and menu navigation.
- Equalizer support
And more.
## Building
### Windows
- Download and install https://github.com/mstorsjo/llvm-mingw on latest Debian (WSL or otherwise). Add it to path.
- Download VLC nightly build and adjust if need be `vlc-4.0.0-dev/sdk/lib` path to `LDFLAGS` in `Common.mk`
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