Commit 07edd962 authored by Martin Finkel's avatar Martin Finkel
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README: Improve libvlc features section

parent 172fd6b9
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This repository contains the native Unity plugin that bridges [LibVLCSharp]( with LibVLC for performance oriented video rendering in Unity3D applications and games. Available on the [Unity Store](
## Features
## LibVLC Features
Given that this plugin is using [LibVLCSharp]( (which uses LibVLC), it exposes more or less the [same feature set]( and same codecs support than VLC, such as:
- Plays [all formats](
- Network browsing for distant filesystems (SMB, FTP, SFTP, NFS...).
- HDMI pass-through for Audio HD codecs, like E-AC3, TrueHD or DTS-HD.
- Stream to distant renderers, like Chromecast.
- 360 video and 3D audio playback with viewpoint change.
- Support for Ambisonics audio and more than 8 audio channels.
- Subtitles live size modification.
- Hardware and software decoding on all platforms.
- DVD playback and menu navigation.
- Equalizer support
- Play every media file formats, every codec and every streaming protocols
- Run on every platform, from desktop (Windows, Linux, Mac) to mobile (Android, iOS) and TVs
- Hardware and efficient decoding on every platform, up to 8K
- Network browsing for distant filesystems (SMB, FTP, SFTP, NFS...) and servers (UPnP, DLNA)
- Playback of Audio CD, DVD and Bluray with menu navigation
- Support for HDR, including tonemapping for SDR streams
- Audio passthrough with SPDIF and HDMI, including for Audio HD codecs, like DD+, TrueHD or DTS-HD
- Support for video and audio filters
- Support for 360 video and 3D audio playback, including Ambisonics
- Able to cast and stream to distant renderers, like Chromecast and UPnP renderers.
And more.
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