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0.0.2:
- reorganize asset files
- rename script to convention
- simplify sample script to strict necessary code
- fix slow loading of libvlc by adding plugins.dat https://code.videolan.org/mfkl/vlc-unity/issues/5
- simplify plugin initialization by offloading the logic to libvlcsharp unity builds.
- improve build script and prepare for win x86 and android releases

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0.0.1:
*** Initial release ***
- Windows Classic 64bits D3D11 support