Commit 01b9dc94 authored by Martin Finkel's avatar Martin Finkel

README: Use gitlab URIs

parent 8a5f2948
......@@ -30,7 +30,7 @@ _The official repository URL for this repo is https://code.videolan.org/videolan
## Features
Check out [libvlc-nuget](https://github.com/mfkl/libvlc-nuget) to get a basic understanding of how `libvlc` works, what it can offer and how to install it with NuGet.
Check out [libvlc-nuget](https://code.videolan.org/videolan/libvlc-nuget) to get a basic understanding of how `libvlc` works, what it can offer and how to install it with NuGet.
Some of the [features](https://www.videolan.org/vlc/features.html) include:
......@@ -63,7 +63,7 @@ Mono, .NET Framework and .NET Core runtimes are supported.
You need to install 2 packages to get started.
The __first__ is `libvlc`, which is the actual VLC engine written mostly in C/C++ and compiled for your target platform. It's named `VideoLAN.LibVLC.[Platform]`. You can find information about it and how to download it on NuGet [here](https://github.com/mfkl/libvlc-nuget).
The __first__ is `libvlc`, which is the actual VLC engine written mostly in C/C++ and compiled for your target platform. It's named `VideoLAN.LibVLC.[Platform]`. You can find information about it and how to download it on NuGet [here](https://code.videolan.org/videolan/libvlc-nuget).
The __second__ package you need is LibVLCSharp, the .NET wrapper that consumes `libvlc` and allows you to interact with native code from C#/F#.
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