- 15 Nov, 2016 40 commits
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
And simplify accordingly, notably inline playlist_NodeAppend().
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
...where applicable. (Some other functions conditionally delete stuff; those functions can actually fail.)
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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François Cartegnie authored
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Rémi Denis-Courmont authored
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Jean-Baptiste Kempf authored
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Rémi Denis-Courmont authored
This makes more sense than returning the input item ID, which is not exposed in any other place and manner through Lua. And it seems that was the intent too. Then again, the value is either way potentially invalid by the time it is returned.
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
This removes the longname parameter from the SD configuration chain generated while probing SD.
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
This gets the name of the playlist node for a playlist SD from the SD module intance rather than from a configuration chain. The latter was a rather ugly hack, and did not work with the command line (-S). It also fixes localization of the name.
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Steve Lhomme authored
yaw: Left/Right (same a DVD/BR nav) pitch: Up/Down (same a DVD/BR nav) fov: Page Up/Page Down Signed-off-by:
Thomas Guillem <thomas@gllm.fr>
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Steve Lhomme authored
Signed-off-by:
Thomas Guillem <thomas@gllm.fr>
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Steve Lhomme authored
make sure we use a dummy/portable vout by default in tests. Signed-off-by:
Thomas Guillem <thomas@gllm.fr>
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Steve Lhomme authored
Signed-off-by:
Thomas Guillem <thomas@gllm.fr>
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Steve Lhomme authored
Signed-off-by:
Thomas Guillem <thomas@gllm.fr>
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Steve Lhomme authored
Signed-off-by:
Thomas Guillem <thomas@gllm.fr>
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Steve Lhomme authored
This new control allows us to change the viewpoint of a given input thread. The viewpoint will be applied to all vouts (and later all aouts) of the input. The current viewpoint is stored by the input thread. Signed-off-by:
Thomas Guillem <thomas@gllm.fr>
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Steve Lhomme authored
These changes allow for us to change the viewpoint for a given vout, which is the foundation required in order to play, and navigate, the contents of 360 videos. Five new arguments has been added so that a user can decide where to start playing within the 360 globe. Signed-off-by:
Thomas Guillem <thomas@gllm.fr>
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Filip Roséen authored
We cannot initialize video_format_t.f_pose_fov_degrees in es_format_Init given that it is a member of video_format_t, meaning that it will be overwritten on invocations of video_format_Init. These changes simply moves the initialization to where it actually belongs. Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
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