- 16 Nov, 2016 1 commit
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Steve Lhomme authored
Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
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- 13 Oct, 2016 3 commits
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Steve Lhomme authored
there's was a mismatch between height/width and missing the offset of the placed picture in the whole area. Fixes WinRT issue #37 Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
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Steve Lhomme authored
Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
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Steve Lhomme authored
Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
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- 09 Oct, 2016 3 commits
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Steve Lhomme authored
* make sure it has BIND_DECODER * doesn't need BIND_SHADER_RESOURCE * doesn't need CPU read/write Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
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Steve Lhomme authored
Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
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Steve Lhomme authored
fixes #17419 Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
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- 21 Aug, 2016 3 commits
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Steve Lhomme authored
Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
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Steve Lhomme authored
This can happen on some AMD hardware Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
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Steve Lhomme authored
Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
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- 04 Aug, 2016 2 commits
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Steve Lhomme authored
Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
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Steve Lhomme authored
Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
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- 02 Aug, 2016 1 commit
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Steve Lhomme authored
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- 01 Aug, 2016 3 commits
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Steve Lhomme authored
Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
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Steve Lhomme authored
Even when using a single thread for decoding it's still not in the same thread as the vout so we must protect it anyway. Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
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Steve Lhomme authored
Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
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- 28 Jul, 2016 2 commits
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Steve Lhomme authored
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Steve Lhomme authored
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- 27 Jul, 2016 1 commit
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Steve Lhomme authored
Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
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- 21 Jun, 2016 2 commits
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Steve Lhomme authored
also only display pixels for that visible area Signed-off-by:
Hugo Beauzée-Luyssen <hugo@beauzee.fr>
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Steve Lhomme authored
Signed-off-by:
Hugo Beauzée-Luyssen <hugo@beauzee.fr>
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- 20 Jun, 2016 1 commit
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Steve Lhomme authored
this happens is some cases where Open() fails Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
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- 17 May, 2016 1 commit
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Steve Lhomme authored
DriverConcurrentCreates is not a good indicator of thread safety Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
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- 12 May, 2016 9 commits
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Jean-Baptiste Kempf authored
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Jean-Baptiste Kempf authored
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Jean-Baptiste Kempf authored
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Jean-Baptiste Kempf authored
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Jean-Baptiste Kempf authored
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Jean-Baptiste Kempf authored
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Steve Lhomme authored
Weirdly, not on the desktop Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
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Steve Lhomme authored
Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
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Steve Lhomme authored
Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
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- 11 May, 2016 2 commits
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Steve Lhomme authored
Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
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Steve Lhomme authored
Using a texture of the decoder size means the GPU doesn't know some pixels are not meant to be displayed and uses that for linear interpolation (CLAMP) on the texture borders. Hardware decoding is not affected as it provides the textures in visible size. Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
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- 07 May, 2016 3 commits
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Steve Lhomme authored
Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
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Steve Lhomme authored
Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
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Steve Lhomme authored
Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
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- 20 Apr, 2016 1 commit
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Steve Lhomme authored
Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
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- 17 Apr, 2016 2 commits
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Jean-Baptiste Kempf authored
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Steve Lhomme authored
Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
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