Commit f5d38066 authored by gbazin's avatar gbazin
Browse files

* mozilla/vlcshell.cpp, modules/video_output/directx/*: round of fixes for the win32 mozilla plugin.
parent 2c54b61a
......@@ -2,7 +2,7 @@
* vout.c: Windows DirectX video output display method
*****************************************************************************
* Copyright (C) 2001 VideoLAN
* $Id: directx.c,v 1.24 2003/11/19 23:44:35 gbazin Exp $
* $Id: directx.c,v 1.25 2003/11/20 17:48:44 gbazin Exp $
*
* Authors: Gildas Bazin <gbazin@netcourrier.com>
*
......@@ -162,7 +162,6 @@ static int OpenVideo( vlc_object_t *p_this )
p_vout->p_sys->hwnd = NULL;
p_vout->p_sys->hparent = NULL;
p_vout->p_sys->i_changes = 0;
p_vout->p_sys->b_caps_overlay_clipping = 0;
SetRectEmpty( &p_vout->p_sys->rect_display );
p_vout->p_sys->b_using_overlay = config_GetInt( p_vout, "overlay" );
p_vout->p_sys->b_use_sysmem = config_GetInt( p_vout, "directx-use-sysmem");
......@@ -959,9 +958,7 @@ int DirectXUpdateOverlay( vout_thread_t *p_vout )
ddofx.dckDestColorkey.dwColorSpaceLowValue = p_vout->p_sys->i_colorkey;
ddofx.dckDestColorkey.dwColorSpaceHighValue = p_vout->p_sys->i_colorkey;
dwFlags = DDOVER_SHOW;
if( !p_vout->p_sys->b_caps_overlay_clipping )
dwFlags |= DDOVER_KEYDESTOVERRIDE;
dwFlags = DDOVER_SHOW | DDOVER_KEYDESTOVERRIDE;
dxresult = IDirectDrawSurface2_UpdateOverlay(
p_vout->p_sys->p_current_surface,
......@@ -1448,7 +1445,7 @@ static void DirectXGetDDrawCaps( vout_thread_t *p_vout )
}
else
{
BOOL bHasOverlay, bHasOverlayFourCC, bCanClipOverlay,
BOOL bHasOverlay, bHasOverlayFourCC, bCanDeinterlace,
bHasColorKey, bCanStretch, bCanBltFourcc;
/* Determine if the hardware supports overlay surfaces */
......@@ -1457,8 +1454,8 @@ static void DirectXGetDDrawCaps( vout_thread_t *p_vout )
/* Determine if the hardware supports overlay surfaces */
bHasOverlayFourCC = ((ddcaps.dwCaps & DDCAPS_OVERLAYFOURCC) ==
DDCAPS_OVERLAYFOURCC) ? TRUE : FALSE;
/* Determine if the hardware supports overlay surfaces */
bCanClipOverlay = ((ddcaps.dwCaps & DDCAPS_OVERLAYCANTCLIP) ==
/* Determine if the hardware supports overlay deinterlacing */
bCanDeinterlace = ((ddcaps.dwCaps & DDCAPS2_CANFLIPODDEVEN) ==
0 ) ? TRUE : FALSE;
/* Determine if the hardware supports colorkeying */
bHasColorKey = ((ddcaps.dwCaps & DDCAPS_COLORKEY) ==
......@@ -1471,15 +1468,11 @@ static void DirectXGetDDrawCaps( vout_thread_t *p_vout )
DDCAPS_BLTFOURCC) ? TRUE : FALSE;
msg_Dbg( p_vout, "DirectDraw Capabilities: overlay=%i yuvoverlay=%i "
"can_clip_overlay=%i colorkey=%i stretch=%i "
"can_deinterlace_overlay=%i colorkey=%i stretch=%i "
"bltfourcc=%i",
bHasOverlay, bHasOverlayFourCC, bCanClipOverlay,
bHasOverlay, bHasOverlayFourCC, bCanDeinterlace,
bHasColorKey, bCanStretch, bCanBltFourcc );
/* Overlay clipping support is interesting for us as it means we can
* get rid of the colorkey alltogether */
p_vout->p_sys->b_caps_overlay_clipping = bCanClipOverlay;
/* Don't ask for troubles */
if( !bCanBltFourcc ) p_vout->p_sys->b_hw_yuv = FALSE;
}
......
......@@ -2,7 +2,7 @@
* events.c: Windows DirectX video output events handler
*****************************************************************************
* Copyright (C) 2001 VideoLAN
* $Id: events.c,v 1.29 2003/11/19 23:44:35 gbazin Exp $
* $Id: events.c,v 1.30 2003/11/20 17:48:44 gbazin Exp $
*
* Authors: Gildas Bazin <gbazin@netcourrier.com>
*
......@@ -50,8 +50,8 @@
*****************************************************************************/
static int DirectXCreateWindow( vout_thread_t *p_vout );
static void DirectXCloseWindow ( vout_thread_t *p_vout );
static long FAR PASCAL DirectXEventProc ( HWND hwnd, UINT message,
WPARAM wParam, LPARAM lParam );
static long FAR PASCAL DirectXEventProc( HWND, UINT, WPARAM, LPARAM );
static long FAR PASCAL DirectXVideoEventProc( HWND, UINT, WPARAM, LPARAM );
static void DirectXPopupMenu( event_thread_t *p_event, vlc_bool_t b_open )
{
......@@ -106,7 +106,13 @@ void DirectXEventThread( event_thread_t *p_event )
if( p_event->b_die )
break;
if( p_event->p_vout->p_sys->hparent ) msleep( INTF_IDLE_SLEEP );
if( p_event->p_vout->p_sys->hparent )
{
/* Parent window was created in another thread so we can't
* access the window messages. */
msleep( INTF_IDLE_SLEEP );
continue;
}
switch( msg.message )
{
......@@ -311,8 +317,7 @@ static int DirectXCreateWindow( vout_thread_t *p_vout )
GWL_WNDPROC, (LONG)DirectXEventProc );
/* Blam! Erase everything that might have been there. */
RedrawWindow( p_vout->p_sys->hwnd, NULL, NULL,
RDW_INVALIDATE | RDW_ERASE );
InvalidateRect( p_vout->p_sys->hwnd, NULL, TRUE );
}
else
{
......@@ -424,9 +429,13 @@ static void DirectXCloseWindow( vout_thread_t *p_vout )
}
else if( p_vout->p_sys->hparent )
{
/* Get rid of the video sub-window */
PostMessage( p_vout->p_sys->hvideownd, WM_VLC_DESTROY_VIDEO_WIN, 0, 0);
/* We don't want our windowproc to be called anymore */
SetWindowLong( p_vout->p_sys->hwnd,
GWL_WNDPROC, (LONG)p_vout->p_sys->pf_wndproc );
SetWindowLong( p_vout->p_sys->hwnd, GWL_USERDATA, (LONG)NULL );
/* Blam! Erase everything that might have been there. */
InvalidateRect( p_vout->p_sys->hwnd, NULL, TRUE );
......@@ -587,6 +596,13 @@ static long FAR PASCAL DirectXEventProc( HWND hwnd, UINT message,
p_vout = (vout_thread_t *)GetWindowLong( hwnd, GWL_USERDATA );
}
if( !p_vout )
{
/* Hmmm mozilla does manage somehow to save the pointer to our
* windowproc and still calls it after the vout has been closed. */
return DefWindowProc(hwnd, message, wParam, lParam);
}
switch( message )
{
......@@ -653,12 +669,12 @@ static long FAR PASCAL DirectXEventProc( HWND hwnd, UINT message,
if( !p_vout->p_sys->hvideownd )
{
msg_Warn( p_vout, "Can create video sub-window" );
msg_Warn( p_vout, "Can't create video sub-window" );
}
else
{
SetWindowLong( p_vout->p_sys->hvideownd,
GWL_WNDPROC, (LONG)DefWindowProc );
GWL_WNDPROC, (LONG)DirectXVideoEventProc );
}
break;
......@@ -669,6 +685,19 @@ static long FAR PASCAL DirectXEventProc( HWND hwnd, UINT message,
return DefWindowProc(hwnd, message, wParam, lParam);
}
static long FAR PASCAL DirectXVideoEventProc( HWND hwnd, UINT message,
WPARAM wParam, LPARAM lParam )
{
switch( message )
{
case WM_VLC_DESTROY_VIDEO_WIN:
/* Destroy video sub-window */
DestroyWindow( hwnd );
break;
}
return DefWindowProc(hwnd, message, wParam, lParam);
}
static struct
{
......
......@@ -2,7 +2,7 @@
* vout.h: Windows DirectX video output header file
*****************************************************************************
* Copyright (C) 1998, 1999, 2000 VideoLAN
* $Id: vout.h,v 1.8 2003/11/19 23:44:35 gbazin Exp $
* $Id: vout.h,v 1.9 2003/11/20 17:48:44 gbazin Exp $
*
* Authors: Gildas Bazin <gbazin@netcourrier.com>
*
......@@ -119,4 +119,5 @@ void DirectXUpdateRects ( vout_thread_t *p_vout, vlc_bool_t b_force );
*****************************************************************************/
#define WM_VLC_HIDE_MOUSE WM_APP
#define WM_VLC_CREATE_VIDEO_WIN WM_APP + 1
#define WM_VLC_DESTROY_VIDEO_WIN WM_APP + 2
#define IDM_TOGGLE_ON_TOP WM_USER + 1
......@@ -2,7 +2,7 @@
* vlcshell.cpp: a VLC plugin for Mozilla
*****************************************************************************
* Copyright (C) 2002 VideoLAN
* $Id: vlcshell.cpp,v 1.26 2003/10/23 17:04:40 sam Exp $
* $Id: vlcshell.cpp,v 1.27 2003/11/20 17:48:44 gbazin Exp $
*
* Authors: Samuel Hocevar <sam@zoy.org>
*
......@@ -104,27 +104,10 @@ static void Redraw( Widget w, XtPointer closure, XEvent *event );
# define VOUT_PLUGINS "directx,wingdi,dummy"
# define AOUT_PLUGINS "directx,waveout,dummy"
HINSTANCE g_hDllInstance = NULL;
BOOL WINAPI DllMain( HINSTANCE hinstDLL, /* handle of DLL module */
DWORD fdwReason, /* reason for calling the function */
LPVOID lpvReserved )
{
switch( fdwReason )
{
case DLL_PROCESS_ATTACH:
g_hDllInstance = hinstDLL;
break;
case DLL_THREAD_ATTACH:
case DLL_PROCESS_DETACH:
case DLL_THREAD_DETACH:
break;
}
return TRUE;
}
#if defined(XP_WIN) && !USE_LIBVLC
LRESULT CALLBACK Manage( HWND, UINT, WPARAM, LPARAM );
#endif
#endif
/******************************************************************************
* UNIX-only API calls
......@@ -555,8 +538,10 @@ NPError NPP_SetWindow( NPP instance, NPWindow* window )
/* Window was destroyed. Invalidate everything. */
if( p_plugin->p_npwin )
{
#if !USE_LIBVLC
SetWindowLong( p_plugin->p_hwnd, GWL_WNDPROC,
(LONG)p_plugin->pf_wndproc );
#endif
p_plugin->pf_wndproc = NULL;
p_plugin->p_hwnd = NULL;
}
......@@ -571,24 +556,31 @@ NPError NPP_SetWindow( NPP instance, NPWindow* window )
{
/* Same window, but something may have changed. First we
* update the plugin structure, then we redraw the window */
InvalidateRect( p_plugin->p_hwnd, NULL, TRUE );
p_plugin->i_width = window->width;
p_plugin->i_height = window->height;
p_plugin->p_npwin = window;
#if !USE_LIBVLC
InvalidateRect( p_plugin->p_hwnd, NULL, TRUE );
UpdateWindow( p_plugin->p_hwnd );
#endif
return NPERR_NO_ERROR;
}
/* Window has changed. Destroy the one we have, and go
* on as if it was a real initialization. */
#if !USE_LIBVLC
SetWindowLong( p_plugin->p_hwnd, GWL_WNDPROC,
(LONG)p_plugin->pf_wndproc );
#endif
p_plugin->pf_wndproc = NULL;
p_plugin->p_hwnd = NULL;
}
#if !USE_LIBVLC
p_plugin->pf_wndproc = (WNDPROC)SetWindowLong( (HWND)window->window,
GWL_WNDPROC, (LONG)Manage );
#endif
p_plugin->p_hwnd = (HWND)window->window;
SetProp( p_plugin->p_hwnd, "w00t", (HANDLE)p_plugin );
InvalidateRect( p_plugin->p_hwnd, NULL, TRUE );
......@@ -810,14 +802,13 @@ void NPP_Print( NPP instance, NPPrint* printInfo )
/******************************************************************************
* Windows-only methods
*****************************************************************************/
#ifdef XP_WIN
#if defined(XP_WIN) && !USE_LIBVLC
LRESULT CALLBACK Manage( HWND p_hwnd, UINT i_msg, WPARAM wpar, LPARAM lpar )
{
VlcPlugin* p_plugin = (VlcPlugin*) GetProp( p_hwnd, "w00t" );
switch( i_msg )
{
#if !USE_LIBVLC
case WM_PAINT:
{
PAINTSTRUCT paintstruct;
......@@ -834,7 +825,6 @@ LRESULT CALLBACK Manage( HWND p_hwnd, UINT i_msg, WPARAM wpar, LPARAM lpar )
EndPaint( p_hwnd, &paintstruct );
break;
}
#endif
default:
p_plugin->pf_wndproc( p_hwnd, i_msg, wpar, lpar );
break;
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment