Commit 48697854 authored by Eric Petit's avatar Eric Petit
Browse files

gui/macosx/vout.m: fixed a mistake (fixes the main memory leak btw)

parent f7081995
......@@ -2,7 +2,7 @@
* vout.m: MacOS X video output module
*****************************************************************************
* Copyright (C) 2001-2003 VideoLAN
* $Id: vout.m,v 1.70 2004/01/26 18:30:37 titer Exp $
* $Id: vout.m,v 1.71 2004/01/26 20:00:33 titer Exp $
*
* Authors: Colin Delacroix <colin@zoy.org>
* Florian G. Pflug <fgp@phlo.org>
......@@ -1323,21 +1323,20 @@ static void QTFreePicture( vout_thread_t *p_vout, picture_t *p_pic )
if( !i_textures_loaded )
{
int i;
glGenTextures( 3, pi_textures );
for( i = 0; i < 3; i++ )
{
/* Create the texture */
glDisable( GL_TEXTURE_2D );
glEnable( GL_TEXTURE_RECTANGLE_EXT );
glBindTexture(GL_TEXTURE_RECTANGLE_EXT, pi_textures[i]);
/* Map our buffer to the texture */
glTexImage2D( GL_TEXTURE_RECTANGLE_EXT, 0, GL_RGB8,
p_vout->output.i_width, p_vout->output.i_height, 0,
GL_YCBCR_422_APPLE, GL_UNSIGNED_SHORT_8_8_APPLE,
PP_OUTPUTPICTURE[i]->p_data );
}
i_textures_loaded = 1;
}
else
{
glDisable( GL_TEXTURE_2D );
glEnable( GL_TEXTURE_RECTANGLE_EXT );
glBindTexture(GL_TEXTURE_RECTANGLE_EXT, pi_textures[i_index]);
/* Map our buffer to the texture */
glTexImage2D( GL_TEXTURE_RECTANGLE_EXT, 0, GL_RGB8,
p_vout->output.i_width, p_vout->output.i_height, 0,
GL_YCBCR_422_APPLE, GL_UNSIGNED_SHORT_8_8_APPLE,
PP_OUTPUTPICTURE[i_index]->p_data );
}
glDisable( GL_TEXTURE_2D );
......
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