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  • Thomas Guillem's avatar
    opengl: converter: refactor pf_gen_textures · 7f80b1a4
    Thomas Guillem authored
    This function doesn't mean to be handled differently by converters, we can put
    the code back in the vout_helper. Add pf_allocate_texture that can be overridden
    to allocate data for a texture.
    7f80b1a4