UnityInternal
GitHub for Unity project, internal repository for bootstrapping and communication with external partners and contractors
Standard: - Use {} for blocks of GUI.Begin/End methods for explicit indentation purposes - Use explicit private - Explicitly state serializable/nonserialized intent on fields in serializable types - Reorder methods/members by - public enums - public delegates - const - static fields - instance fields - constructors - public static methods - public instance methods - public interface implementations - private static methods - private instance methods - private interface implementations - properties and indexers - nested types
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src | ||
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README.md |
VideoLAN code repository instance