- 06 May, 2021 13 commits
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Alaric Sénat authored
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Alaric Sénat authored
To start interfaces with the `interface server" capability. This command is separated fromt `intf" to make a clearer distinction with server interfaces.
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Alaric Sénat authored
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Alaric Sénat authored
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Alaric Sénat authored
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Alaric Sénat authored
This menu's purpose is to start server interfaces on the fly. View is not really the right place to put this but at the moment we'll keep that way to stay consistent with the already existing `View/Interfaces" menu.
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Alaric Sénat authored
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Alaric Sénat authored
To make a very distinct difference between usual interfaces and interfaces that might expose content or main player controls to the network. Making this distinction make sure no potentially harmful interface is accidentally launched with `--extraintf` or even `-I` (the previously introduced `--server` should be used instead). It will also help the GUI modules to introduce proper measures to inform the users that the interface they'll launch might expose private data on the network.
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Alaric Sénat authored
To make the difference with normal interfaces and interfaces that might expose control to the network. Note that as opposed to `--extraintf` and `--control`, the `--server` module list option is volatile, meaning that it can't be saved as a default in the configuration files. A new `server interface" capability is also to be introduced.
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Alaric Sénat authored
In the near future some other capabilities might appear for different interfaces behaviors.
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Alaric Sénat authored
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Thomas Guillem authored
The previous calculation was wrong and could lead to two potential issues: - Too much wake/sleep because the block remaining data is very small - Too long sleep, if the block is longer than the buffer size, that could lead to underrun To fix this issue, use the same sleep calculation than wasapi.
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This WAYLAND_CFLAGS was probably meant to be WAYLAND_CLIENT_CFLAGS. The former doesn't exist on my system, the latter is required for compilation to succeed.
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- 05 May, 2021 9 commits
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as per comment, these have no relevance to GUI prefs
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this includes a fix for the following flaw: if for any reason a set_subcategory() call followed by no options was ever placed at the end of the core option set, then this would have dereferenced memory beyond the end of the set. (Note that such empty entries currently genuinely exist in order to ensure that respective tree nodes are created for modules to attach to, which will be fixed later).
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saves wasting effort
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(add common defines for specifying hidden category/subcategory)
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Hugo Beauzée-Luyssen authored
Fix a regression introduced in adfe2249 Fix #25605
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David authored
Increase to 300M to allow to build universal releases. This is the maximum size of the release image, the final file will be only at the usual compressed size.
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- 04 May, 2021 8 commits
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Hugo Beauzée-Luyssen authored
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Hugo Beauzée-Luyssen authored
This reverts commit 105de271.
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cf. !68
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Thomas Guillem authored
The clock source selection depends on priv->b_can_pace_control but this variable is only initialized from the input_thread_t after the demux is opened. Programs and ES tracks can be created from the demux open callback or midstream (from the demux callback). Therefore, we can't handle the clock source selection after the program is created since priv->b_can_pace_control might not be initialized. To fix this issue, handle clock source selection when the first PCR is sent (from ES_OUT_SET_PCR).
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Thomas Guillem authored
No functional changes.
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Thomas Guillem authored
Allow to attach the clock listener after the input clock is created.
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Thomas Guillem authored
No functional changes for now since only one master is created from es_out.c (for now).
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Thomas Guillem authored
The input master clock has a higher priority than the ES master clock. There can be one input master and one es master at a given time. In that case, the ES master will behave as a slave clock. This will allow to be more flexible from the es_out.c when creating input and ES clocks.
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- 03 May, 2021 10 commits
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Ref #25591
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GridItem as a whole holds focus, no need to wrap it inside FocusScope
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~20% ExpandGridView::layout performance improvement during scrolling
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