• Rémi Denis-Courmont's avatar
    vout: update priority rules to account for SPU blending · 378ac85a
    Rémi Denis-Courmont authored
    This moves Direct3D on Windows (with no effects on actual order) and
    OpenGL on Linux/BSD (now exceeding XVideo thanks shaders and blending).
    It remains to be decided whether OpenGL should be increased on Windows;
    in principles, it should have a higher priority than D2D and DDraw.
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