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Martin Storsjö authored
Windows on ARM/ARM64 lacks OpenGL. To properly support these features, Qt would need to be built with ANGLE, to allow running the same features on top of Direct3D instead, but cross compiling ANGLE is nontrivial.
844e2be4
Windows on ARM/ARM64 lacks OpenGL. To properly support these features, Qt would need to be built with ANGLE, to allow running the same features on top of Direct3D instead, but cross compiling ANGLE is nontrivial.
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