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  • Thomas Guillem's avatar
    vout/opengl: add converter_android · 10028dde
    Thomas Guillem authored
    This converter handle the chroma ANDROID_OPAQUE. It creates a Java
    SurfaceTexture from an OpenGL texture name. MediaCodec will be able to render
    directly to the ANativeWindow* that is created from this SurfaceTexture.
    10028dde