Eo.S. + Phat - CAT Scan (Nirvana flux).milk 13.1 KB
Newer Older
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445
[preset00]
fRating=4.000000
fGammaAdj=1.980001
fDecay=0.900000
fVideoEchoZoom=0.999999
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=2
nWaveMode=6
bAdditiveWaves=1
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=1
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.311600
fWaveScale=1.228910
fWaveSmoothing=0.000000
fWaveParam=0.200000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.459526
fWarpScale=2.006761
fZoomExponent=1.000000
fShader=0.000000
zoom=0.999902
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=-1.000000
warp=0.010000
sx=0.999998
sy=1.000000
wave_r=0.000000
wave_g=0.000000
wave_b=0.000000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.260000
ib_r=0.250000
ib_g=0.250000
ib_b=0.250000
ib_a=0.000000
nMotionVectorsX=0.000000
nMotionVectorsY=0.000001
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=0.910000
mv_b=0.710000
mv_a=1.000000
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=1
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=1
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=0.000000
wavecode_0_g=0.900000
wavecode_0_b=0.800000
wavecode_0_a=1.000000
wave_0_per_frame1=advance=advance+ 0.005;
wave_0_per_frame2=advance=if( above(advance,2) , 0, advance);
wave_0_per_frame3=t1=advance
wave_0_per_point1=s=sample*6.28;
wave_0_per_point2=
wave_0_per_point3=//plot random x position via function of sample pos;
wave_0_per_point4=xp=sin(s)+sin(s*0.34)+sin(s*24.3)+sin(s*13.8);
wave_0_per_point5=xp=xp*0.20;
wave_0_per_point6=
wave_0_per_point7=//plot random y position via function of sample pos;
wave_0_per_point8=yp=cos(s)+sin(s*0.24)+cos(s*17.4)+sin(s*37.7);
wave_0_per_point9=yp=yp*0.20;
wave_0_per_point10=
wave_0_per_point11=//plot random z position via function of sample pos;
wave_0_per_point12=zp=cos(s)+cos(s*5.24)+cos(s*47.4)+cos(s*27.7);
wave_0_per_point13=zp=zp*0.25;
wave_0_per_point14=
wave_0_per_point15=//pull stars toward screen
wave_0_per_point16=zp=zp + 1 - t1;
wave_0_per_point17=
wave_0_per_point18=//correct when below 0
wave_0_per_point19=zp=if( below(zp,0) , zp+2 , zp );
wave_0_per_point20=
wave_0_per_point21=//darken far stars
wave_0_per_point22=a=(1 - zp*0.5);
wave_0_per_point23=
wave_0_per_point24=zp=zp*0.7;
wave_0_per_point25=
wave_0_per_point26=x_screen=xp/zp + 0.5;
wave_0_per_point27=y_screen=yp/zp + 0.5;
wave_0_per_point28=
wave_0_per_point29=x=x_screen;
wave_0_per_point30=y=y_screen;
wave_0_per_point31=
wave_0_per_point32=r=1;
wave_0_per_point33=g=1;
wave_0_per_point34=b=1;
wave_0_per_point35=
wave_0_per_point36=
wavecode_1_enabled=1
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=1
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=0.700000
wavecode_1_g=0.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wave_1_per_frame1=advance=advance+ 0.005;
wave_1_per_frame2=advance=if( above(advance,2) , 0, advance);
wave_1_per_frame3=t1=advance
wave_1_per_point1=s=sample*6.28;
wave_1_per_point2=
wave_1_per_point3=//plot random x position via function of sample pos;
wave_1_per_point4=xp=sin(s)+sin(s*0.44)+sin(s*14.3)+sin(s*12.8);
wave_1_per_point5=xp=xp*0.20;
wave_1_per_point6=
wave_1_per_point7=//plot random y position via function of sample pos;
wave_1_per_point8=yp=cos(s)+sin(s*0.29)+cos(s*19.4)+sin(s*37.7);
wave_1_per_point9=yp=yp*0.20;
wave_1_per_point10=
wave_1_per_point11=//plot random z position via function of sample pos;
wave_1_per_point12=zp=cos(s)+cos(s*6.24)+cos(s*37.4)+cos(s*29.7);
wave_1_per_point13=zp=zp*0.25;
wave_1_per_point14=
wave_1_per_point15=//pull stars toward screen
wave_1_per_point16=zp=zp + 1 - t1;
wave_1_per_point17=
wave_1_per_point18=//correct when below 0
wave_1_per_point19=zp=if( below(zp,0) , zp+2 , zp );
wave_1_per_point20=
wave_1_per_point21=//darken far stars
wave_1_per_point22=a=(1 - zp*0.5);
wave_1_per_point23=
wave_1_per_point24=zp=zp*0.7;
wave_1_per_point25=
wave_1_per_point26=x_screen=xp/zp + 0.5;
wave_1_per_point27=y_screen=yp/zp + 0.5;
wave_1_per_point28=
wave_1_per_point29=x=x_screen;
wave_1_per_point30=y=y_screen;
wave_1_per_point31=
wave_1_per_point32=r=1;
wave_1_per_point33=g=1;
wave_1_per_point34=b=1;
wave_1_per_point35=
wave_1_per_point36=
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=1
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wave_2_per_point1=n=sample*6.283;
wave_2_per_point2=
wave_2_per_point3=freq=sin(q7*0.5)*4+4;
wave_2_per_point4=
wave_2_per_point5=aflux=sin(n*0.5);
wave_2_per_point6=
wave_2_per_point7=scale=sin(n*freq)*0.3+0.7;
wave_2_per_point8=xp=rand(10)-5;
wave_2_per_point9=xp=xp*0.0008*aflux;
wave_2_per_point10=yp=rand(10)-5;
wave_2_per_point11=yp=yp*0.0008*aflux;
wave_2_per_point12=zp=sample*3-1.5;
wave_2_per_point13=
wave_2_per_point14=//rotate on y
wave_2_per_point15=ang=(q7+time*0.01)*0.2;
wave_2_per_point16=xp2=xp*sin(ang) + zp*cos(ang);
wave_2_per_point17=yp2=yp;
wave_2_per_point18=zp2=xp*cos(ang) - zp*sin(ang);
wave_2_per_point19=
wave_2_per_point20=//rotate on x
wave_2_per_point21=ang=(q7+time*0.01)*0.3;
wave_2_per_point22=xp3=xp2;
wave_2_per_point23=yp3=yp2*sin(ang) + zp2*cos(ang);
wave_2_per_point24=zp3=yp2*cos(ang) - zp2*sin(ang);
wave_2_per_point25=
wave_2_per_point26=
wave_2_per_point27=xp=xp3;
wave_2_per_point28=yp=yp3;
wave_2_per_point29=zp=zp3;
wave_2_per_point30=
wave_2_per_point31=zp=zp+2.1;
wave_2_per_point32=xs=xp/zp;
wave_2_per_point33=ys=yp/zp;
wave_2_per_point34=
wave_2_per_point35=x=xs+0.5;
wave_2_per_point36=y=ys*1.3+0.5;
wave_2_per_point37=
wave_2_per_point38=r=(q1+q2)*0.5;
wave_2_per_point39=g=(q2+q3)*0.5;
wave_2_per_point40=b=(q3+q1)*0.5;
wave_2_per_point41=
wave_2_per_point42=a=aflux*aflux*0.7
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=1
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
wave_3_per_point1=n=sample*6.283;
wave_3_per_point2=
wave_3_per_point3=
wave_3_per_point4=
wave_3_per_point5=scale=sin(n*freq)*0.3+0.7;
wave_3_per_point6=zp=sin(time);
wave_3_per_point7=aflux=sin(zp*3.1415+3.1415);
wave_3_per_point8=xp=sin(n)*0.1*aflux;
wave_3_per_point9=yp=cos(n)*0.1*aflux;
wave_3_per_point10=
wave_3_per_point11=
wave_3_per_point12=//rotate on y
wave_3_per_point13=ang=(q7+time*0.01)*0.2;
wave_3_per_point14=xp2=xp*sin(ang) + zp*cos(ang);
wave_3_per_point15=yp2=yp;
wave_3_per_point16=zp2=xp*cos(ang) - zp*sin(ang);
wave_3_per_point17=
wave_3_per_point18=//rotate on x
wave_3_per_point19=ang=(q7+time*0.01)*0.3;
wave_3_per_point20=xp3=xp2;
wave_3_per_point21=yp3=yp2*sin(ang) + zp2*cos(ang);
wave_3_per_point22=zp3=yp2*cos(ang) - zp2*sin(ang);
wave_3_per_point23=
wave_3_per_point24=
wave_3_per_point25=xp=xp3;
wave_3_per_point26=yp=yp3;
wave_3_per_point27=zp=zp3;
wave_3_per_point28=
wave_3_per_point29=zp=zp+2.1;
wave_3_per_point30=xs=xp/zp;
wave_3_per_point31=ys=yp/zp;
wave_3_per_point32=
wave_3_per_point33=x=xs+0.5;
wave_3_per_point34=y=ys*1.3+0.5;
wave_3_per_point35=
wave_3_per_point36=
wave_3_per_point37=
wave_3_per_point38=a=aflux
shapecode_0_enabled=0
shapecode_0_sides=4
shapecode_0_additive=0
shapecode_0_thickOutline=1
shapecode_0_textured=0
shapecode_0_x=0.800000
shapecode_0_y=0.500000
shapecode_0_rad=6.650134
shapecode_0_ang=3.644249
shapecode_0_tex_ang=3.141593
shapecode_0_tex_zoom=0.274293
shapecode_0_r=0.500000
shapecode_0_g=0.500000
shapecode_0_b=1.000000
shapecode_0_a=0.000000
shapecode_0_r2=0.000000
shapecode_0_g2=0.000000
shapecode_0_b2=0.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=0.000000
shapecode_0_border_b=0.500000
shapecode_0_border_a=0.000000
shape_0_init1=t1 = rand(100)*0.01;
shape_0_init2=t2 = rand(100)*0.01;
shape_0_per_frame1=border_a=treb;
shape_0_per_frame2=rad=bass;
shapecode_1_enabled=0
shapecode_1_sides=3
shapecode_1_additive=0
shapecode_1_thickOutline=1
shapecode_1_textured=0
shapecode_1_x=0.370000
shapecode_1_y=0.490000
shapecode_1_rad=0.749999
shapecode_1_ang=3.644249
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=2.216712
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=0.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=0.000000
shapecode_1_border_r=0.000000
shapecode_1_border_g=0.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_init1=t1 = rand(100)*0.01;
shape_1_init2=t2 = rand(100)*0.01;
shape_1_init3=te = 1;
shape_1_init4=poly = 4;
shape_1_per_frame1=
shape_1_per_frame2=rate = fps/(fps+1/2);
shape_1_per_frame3=beat = above(bass,bassthresh);
shape_1_per_frame4=bassthresh = beat*4 + (1-beat)*((bassthresh - 1.5)*rate+1.5);
shape_1_per_frame5=ran = rand(8)+4;
shape_1_per_frame6=poly = if(beat,if(equal(ran,poly),poly+1,ran),poly);
shape_1_per_frame7=//poly = if(above(poly,8),4,poly);
shape_1_per_frame8=sides = poly;
shape_1_per_frame9=
shape_1_per_frame10=rate2 = fps/(fps+10);
shape_1_per_frame11=out = (1-beat)*rate2*out + beat;
shape_1_per_frame12=border_a = out;
shape_1_per_frame13=te = bass/fps/2 + te;
shape_1_per_frame14=x=sin(time*0.23)*0.15 + 0.5;
shape_1_per_frame15=y=cos(time*0.19)*0.15 + 0.5;
shape_1_per_frame16=ang = 3*sin(-te*0.67) + 3*cos(te*0.4);
shape_1_per_frame17=rad = rad * (0.9 + 0.2*t2) - 0.1*sin(te*1.51);;
shape_1_per_frame18=r = min(1,max(0,r + 0.3*sin(time*0.427 + 1)));
shape_1_per_frame19=g = min(1,max(0,g + 0.3*sin(time*0.401 + 2)));
shape_1_per_frame20=b = min(1,max(0,b + 0.3*sin(time*0.452 + 4)));
shape_1_per_frame21=r2 = min(1,max(0,r2 + 0.3*sin(time*0.417 + 3)));
shape_1_per_frame22=g2 = min(1,max(0,g2 + 0.3*sin(time*0.457 + 5)));
shape_1_per_frame23=b2 = min(1,max(0,b2 + 0.3*sin(time*0.434 + 6)));
shapecode_2_enabled=1
shapecode_2_sides=40
shapecode_2_additive=0
shapecode_2_thickOutline=1
shapecode_2_textured=1
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.853568
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.220190
shapecode_2_r=0.980000
shapecode_2_g=0.000000
shapecode_2_b=0.890000
shapecode_2_a=0.020000
shapecode_2_r2=0.920000
shapecode_2_g2=1.000000
shapecode_2_b2=1.000000
shapecode_2_a2=0.050000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=0.000000
shapecode_2_border_a=0.000000
shape_2_init1=t1 = rand(100)*0.01;
shape_2_init2=t2 = rand(100)*0.01;
shape_2_init3=te = 1;
shape_2_init4=poly = 5;
shape_2_per_frame1=ang=sin(time*0.4)*0.05 * (sin(time*0.4)*0.5+0.5);
shape_2_per_frame2=r=q1;
shape_2_per_frame3=g=q2;
shape_2_per_frame4=b=q3;
shapecode_3_enabled=0
shapecode_3_sides=3
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.265151
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=1.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=1.000000
shapecode_3_g2=0.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=0.000000
shapecode_3_border_g=0.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=1.000000
shape_3_per_frame1=rate = fps/(fps+1/2);
shape_3_per_frame2=
shape_3_per_frame3=ang = time*0.5;
shape_3_per_frame4=vol = (bass_att+mid_att+treb_att)/6;
shape_3_per_frame5=te = vol/fps + te;
shape_3_per_frame6=x = x + 0.2*sin(te*1.14);
shape_3_per_frame7=y = y + 0.2*sin(te*0.96+2);
shape_3_per_frame8=
shape_3_per_frame9=beat = above(vol*1.5,bassthresh);
shape_3_per_frame10=bassthresh = beat*4 + (1-beat)*((bassthresh - 1.4)*rate+1.4);
shape_3_per_frame11=poly = if(beat,rand(5)+3,poly);
shape_3_per_frame12=poly = if(equal(poly,7),rand(50)+7,poly);
shape_3_per_frame13=sides = poly;
shape_3_per_frame14=rad = rad-log(poly)/100;
shape_3_per_frame15=
shape_3_per_frame16=a=pow(vol*2,2);
shape_3_per_frame17=border_a=a;
shape_3_per_frame18=rad=rad*0.7+a*0.015
per_frame_1=
per_frame_2=vol=(bass+mid+treb)*0.25;
per_frame_3=vol=vol*vol;
per_frame_4=mtime=mtime+vol*0.018;
per_frame_5=q7=mtime;
per_frame_6=q8=vol;
per_frame_7=
per_frame_8=r=sin(mtime*0.3+0.0)*0.5+0.5;
per_frame_9=g=sin(mtime*0.3+2.1)*0.5+0.5;
per_frame_10=b=sin(mtime*0.3+4.2)*0.5+0.5;
per_frame_11=
per_frame_12=q1=r;
per_frame_13=q2=g;
per_frame_14=q3=b;
per_frame_15=mv_x=sin(mtime*0.25)*6+9;
per_frame_16=mv_y=sin(mtime*0.25)*6+9;
per_frame_17=mv_a=1 - (sin(mtime*0.25)*0.5+0.5)*0.7;
per_frame_18=
per_frame_19=decay=1 - (sin(mtime*0.25)*0.5+0.5)*0.01;
per_pixel_1=flux=sin(time*0.3)*2;
per_pixel_2=zoom=-1.02 + rad*(9+flux);
per_pixel_3=
per_pixel_4=//rot=rad*500;