compile.sh 4.71 KB
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#! /bin/sh

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# Read the Android Wiki http://wiki.videolan.org/AndroidCompile
# Setup all that stuff correctly.
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# Get the latest Android SDK Platform or modify numbers in configure.sh and libvlc/default.properties.
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set -e

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if [ -z "$ANDROID_NDK" -o -z "$ANDROID_SDK" ]; then
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   echo "You must define ANDROID_NDK, ANDROID_SDK and ANDROID_ABI before starting."
   echo "They must point to your NDK and SDK directories.\n"
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   exit 1
fi
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if [ -z "$ANDROID_ABI" ]; then
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   echo "Please set ANDROID_ABI to your architecture."
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   exit 1
fi

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BUILD=0
FETCH=0
RELEASE=0
JNI=0

for i in ${@}; do
    case "$i" in
        --fetch)
        FETCH=1
        ;;
        --build)
        BUILD=1
        ;;
        release|--release)
        RELEASE=1
        ;;
        jni|--jni)
        JNI=1
        ;;
        *)
        ;;
    esac
done

if [ "$BUILD" = 0 -a "$FETCH" = 0 ];then
    BUILD=1
    FETCH=1
fi

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HAVE_64=0

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# Set up ABI variables
if [ ${ANDROID_ABI} = "x86" ] ; then
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    TARGET_TUPLE="i686-linux-android"
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    PATH_HOST="x86"
    PLATFORM_SHORT_ARCH="x86"
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elif [ ${ANDROID_ABI} = "x86_64" ] ; then
    TARGET_TUPLE="x86_64-linux-android"
    PATH_HOST="x86_64"
    HAVE_64=1
    PLATFORM_SHORT_ARCH="x86_64"
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elif [ ${ANDROID_ABI} = "mips" ] ; then
    TARGET_TUPLE="mipsel-linux-android"
    PATH_HOST=$TARGET_TUPLE
    PLATFORM_SHORT_ARCH="mips"
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elif [ ${ANDROID_ABI} = "arm64-v8a" ] ; then
    TARGET_TUPLE="aarch64-linux-android"
    PATH_HOST=$TARGET_TUPLE
    HAVE_64=1
    PLATFORM_SHORT_ARCH="arm64"
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else
    TARGET_TUPLE="arm-linux-androideabi"
    PATH_HOST=$TARGET_TUPLE
    PLATFORM_SHORT_ARCH="arm"
fi
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# try to detect NDK version
REL=$(grep -o '^r[0-9]*.*' $ANDROID_NDK/RELEASE.TXT 2>/dev/null|cut -b2-)
case "$REL" in
    10*)
        if [ "${HAVE_64}" = 1 ];then
            GCCVER=4.9
        else
            GCCVER=4.8
        fi
    ;;
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    *)
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        echo "You need the NDKv10 or later"
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        exit 1
    ;;
esac

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export TARGET_TUPLE      # Makefile for android-libs
export HAVE_64           # Makefile for libiomx.so.*
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# Add the NDK toolchain to the PATH, needed both for contribs and for building
# stub libraries
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NDK_TOOLCHAIN_PATH=`echo ${ANDROID_NDK}/toolchains/${PATH_HOST}-${GCCVER}/prebuilt/\`uname|tr A-Z a-z\`-*/bin`
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export PATH=${NDK_TOOLCHAIN_PATH}:${PATH}
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ANDROID_PATH="`pwd`"

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# Fetch VLC source
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if [ "$FETCH" = 1 ]
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then
    # 1/ libvlc, libvlccore and its plugins
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    TESTED_HASH=18e445a
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    if [ ! -d "vlc" ]; then
        echo "VLC source not found, cloning"
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        git clone git://git.videolan.org/vlc.git vlc
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        cd vlc
        git checkout -B android ${TESTED_HASH}
    else
        echo "VLC source found"
        cd vlc
        if ! git cat-file -e ${TESTED_HASH}; then
            cat << EOF
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***
*** Error: Your vlc checkout does not contain the latest tested commit ***
***

Please update your source with something like:
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cd vlc
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git reset --hard origin
git pull origin master
git checkout -B android ${TESTED_HASH}

*** : This will delete any changes you made to the current branch ***

EOF
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            exit 1
        fi
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        cd ..
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    fi
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fi

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if [ "$BUILD" = 0 ]
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then
    echo "Not building anything, please run $0 --build"
    exit 0
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fi
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############
# Make VLC #
############
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echo "Configuring"
${ANDROID_PATH}/compile-libvlc.sh $*

####################################
# VLC android UI and specific code
####################################
echo "Building VLC for Android"
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if [ "$JNI" = 1 ]; then
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    CLEAN="jniclean"
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    TARGET="libvlc/obj/local/${ANDROID_ABI}/libvlcjni.so"
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else
    CLEAN="distclean"
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    TARGET=
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fi
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make -j1 TARGET_TUPLE=$TARGET_TUPLE RELEASE=$RELEASE $TARGET
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#
# Exporting a environment script with all the necessary variables
#
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echo "Generating environment script."
cat <<EOF
This is a script that will export many of the variables used in this
script. It will allow you to compile parts of the build without having
to rebuild the entire build (e.g. recompile only the Java part).

To use it, include the script into your shell, like this:
    source env.sh

Now, you can use this command to build the Java portion:
    make -e

The file will be automatically regenerated by compile.sh, so if you change
your NDK/SDK locations or any build configurations, just re-run this
script (sh compile.sh) and it will automatically update the file.

EOF

echo "# This file was automatically generated by compile.sh" > env.sh
echo "# Re-run 'sh compile.sh' to update this file." >> env.sh

# The essentials
cat <<EssentialsA >> env.sh
export ANDROID_SDK=$ANDROID_SDK
export ANDROID_NDK=$ANDROID_NDK
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export ANDROID_ABI=$ANDROID_ABI
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export TARGET_TUPLE=$TARGET_TUPLE
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export RELEASE=$RELEASE
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EssentialsA

# PATH
echo "export PATH=$NDK_TOOLCHAIN_PATH:\${ANDROID_SDK}/platform-tools:\${PATH}" >> env.sh

# CPU flags
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echo "export HAVE_64=${HAVE_64}" >> env.sh